RANT: Over-precisionification of music

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noisewreck said:
I don't think there is a need for ad hominem attacks. They are never effective ways of argument.




You get my point then; If your music isn't like that, and mine isn't like that, who the fuck are we complaining about then?


You said our. Did you mean your? Or mine?


We should be talking about isolated examples of this crisis in application. Not making some generalized statement about how a tool, used improperly, harms the soul of music. It's just a tool. Bad music harms the soul of music. Sometimes it's mixing/masteing. Sometimes it's the performance. Sometimes it's the marketing or the corporate decisions behind it.

Blame the musician, blame the engineer. Don't blame the click track.
 
noisewreck said:
I still don't understand why everyone is only talking about click track?

I think it has something to do with this-

noisewreck said:
WARNING! THIS IS A RANT!

I've read a lot of threads here regarding recording to a click track. Usually these are peppered with posts stating that "if you can't play to a click you shouldn't be recording" blah, blah, blah.

I'd like to know who was the first genius who decided that recording to a click was a good idea.

While I greatly appreciate the value of practicing with a metronome, I've done this for countless hours throughout the years, come performance time, the metronome is off.

Why do we employ it during recording?

It just seems to me that we are living in an era of precision. Play to a click, hard quantize everything (then quantize to a swing to "humanize" it :rolleyes: ), play everything evenly (same loudness), compress dynamics (gotta have that shit under control you see)... yadda, yadda, yadda.

Sometime ago I read an interview with BT where he was complaining that MIDI (meaning hardware MIDI connections not plugin) is not precise. While I can understand that it's not precise enough for his needs, where he does all that fine-grained stuttering and such to 128th notes, not to mention his granular shananigans (which sound GREAT!), why are we so hell bent on looking for machine like precision in ALL performances?

What's going on with us? What's next? Cybernetic implants for quantizing our brain functions? AD converters for our optic nerves? Vocal implants enabling us to go from basso profondo to coloratura soprano in one swoop?

While most electronic genre's are decidedly "computery" and many of the IDM choppage would not be possible with the sample accurate precision that we get from the DAWs, I have issues with the over-precisionification of other, more "human" genres such as jazz, heavy metal, etc.

RANT OVER.

Discuss if you wish.
 
noisewreck said:
Take my dad for example. He's got the remote in his hand all the time, constantly fiddling with the volume on the damn TV and cussing out the poor film AE because the horse carriage all of a sudden sounds louder than the princess' conversation a second ago.
I'm with Dad on this one. There are way too many movies out that the audio absolutely sucks on. The conversation in a movie can be pretty critical to the plot and not being able to hear it is annoying. One of the worst offenders of this is the show Las Vegas where the background is always competing with the script. Besides, if Dad is always doing this maybe your house is a little too loud :)
 
When I record a dub for my guitar part I use our drummers drum track. Before that I just played it while hearing the original track I recorded, and even though it sounded decent I wasn't happy with it. Out of desperation on a paticular song. I used our drummers drum track, and it sounded perfect. I went and redubbed all my guitar tracks after that. I don't think that makes me an amature, because wanting your songs too sound perfect isn't a bad thing. Its showing your love for the song your doing by doing it justice, and making it sound the way it was intended to sound.
 
Click tracks are not used for people with bad timing who can not play in time or have bad rhythm. Those people tend to not be able to play to a click track. A click track is actually the most effective when musicians do have good senese of timing. As far as dynamics goes, it sounds like you have a problem with the way many people tend to write and arrange. This is not a technological crutch issue, but an issue with songwriting and/or personal preference.

I personally do not care for many songs that lack timing and dynamics, but I also don't care much for songs that utilize careless dynamics and exhibit complete lack of timing control. Generally, none of these things are caused by using technology as a crautch. Generally these things are caused by poor performance and/or poor writing and in some cases poor engineering. The one thing that they do have in common though is poor HUMAN decisions.
 
ez_willis said:
I think it has something to do with this-
So you only read the beginning and the end of posts, articles and books? Seems to me you skipped the middle of my rant :p
 
Because I am bored and there are no instruments or women readily available at the moment, I will read the WHOLE post and put in some comments, describing how it is all about timing, and not about anything else :)

noisewreck said:
WARNING! THIS IS A RANT!

Uh oh. Here we go.

noisewreck said:
I've read a lot of threads here regarding recording to a click track. Usually these are peppered with posts stating that "if you can't play to a click you shouldn't be recording" blah, blah, blah.

Honestly, I don't recall those people who said recording to a click track makes you a fake musician, but I suppose its an argument to be reckoned with.

noisewreck said:
I'd like to know who was the first genius who decided that recording to a click was a good idea.

Still on about the click track. Mkay. I don't know who the first person was who recorded to a click-track, but it was probably around the time recording popular music was invented, since the metronome has existed for a much longer period of time than the notion and technological field of recording audio.

noisewreck said:
While I greatly appreciate the value of practicing with a metronome, I've done this for countless hours throughout the years, come performance time, the metronome is off.

The metronome (still on this issue), is in fact not on during the live show. And yes, if you have absolutely shitty timing, people in the audience will notice, But, if your audience is into the music, and you are playing a song with a steady tempo, and by the end you sped up 10bps, people probably won't notice. In the studio, if someone records a bed track that by the end of the song is 10bps faster, I am definitely going to notice, especially if I am doing the overdubs.

Another point about this is that speed boosts aren't always linear. If that 10bps jump happens at a few different random spurts, its going to throw me, not make me play more "freely".

noisewreck said:
Why do we employ it during recording?

uhh, see last comment. And we're still talking about metronomes :)

noisewreck said:
It just seems to me that we are living in an era of precision. Play to a click, hard quantize everything (then quantize to a swing to "humanize" it :rolleyes: ), play everything evenly (same loudness), compress dynamics (gotta have that shit under control you see)... yadda, yadda, yadda.

Okay, we are finally at the dynamics portion. After 4 or 5 previous paragraphs about click-tracks. This paragraph was eclipsed even in my mind, and I read your original post a few times. It just seems as though you are far more upset about tempo fixing than anything else.

However, I think most here agree that modern music is flat dynamically. So why discuss?

noisewreck said:
Sometime ago I read an interview with BT where he was complaining that MIDI (meaning hardware MIDI connections not plugin) is not precise. While I can understand that it's not precise enough for his needs, where he does all that fine-grained stuttering and such to 128th notes, not to mention his granular shananigans (which sound GREAT!), why are we so hell bent on looking for machine like precision in ALL performances?

Precision here again seems to refer to timing. Back to timing. 'kay. Yes, getting pissy over 1/1000th of a second is pretty mundane. However, if it is noticeable to the user's ear, then it is annoying - especially with something like midi hardware, where you are recording and every note you hit is ever-so-slightly off from the music. Pain in the ass, and hard to correct (at least it was before computers started getting used for the actual recording process).

noisewreck said:
What's going on with us? What's next? Cybernetic implants for quantizing our brain functions? AD converters for our optic nerves? Vocal implants enabling us to go from basso profondo to coloratura soprano in one swoop?

Man, I hope not. But if they do, could they make it so I think everything tastes like whatever delicious food I am thinking at the time of biting? Man, that would be sweet. mmm *pie*

noisewreck said:
While most electronic genre's are decidedly "computery" and many of the IDM choppage would not be possible with the sample accurate precision that we get from the DAWs, I have issues with the over-precisionification of other, more "human" genres such as jazz, heavy metal, etc.

Presicionification? That just made my head hurt. Otherwise, yes, things have gotten extremely precise. Especially timing, which is what the majority of this topic is about :p

noisewreck said:
RANT OVER.

Wow, I thought we'd never be done!

noisewreck said:
Discuss if you wish.

Already on that, big boy!
 
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noisewreck said:
1a. Too many people use click tracks because they can't fuckin keep time, have no sense of rhythm, and don't wanna face the reality.

1b. We are so fuckin used to hearing all that sequenced/arpeggiated 80s synth stuff that we shudder at the idea of having accelerandi and ritardandi in our music, we are afraid to have controlled changes in tempo.

Hey man, leave the 80s alone! You seem to attribute "us" to the listening public at large, and that is not the case. Most people are happy with whatever is playing in the background on their way to work. There are plenty of music fans out there, but the fact that you didn't work in a nice, slow interlude between all your songs that has lots of tempo and dynamic changes doesn't really concern them.

And don't bother saying "Well, they used to care", because I honestly don't think the public at large was ever concerned with the amount of dynamics in a guitar solo. Most people listen to a song, either like it or hate it for whatever general reason, and that's that. Most people weren't sitting around in 1967 commenting on the use of dynamics on Sgt Pepper, and they aren't sitting around commenting on the lack of dynamics on the latest Nickelback CD (they are both technically pop, just from different timeperiods, so the comparison is technically just).

Do those of us who play and record wish that modern music had more dynamics and fluid tempo? Perhaps... but we are in the minority, since we are the few who actually know to listen for that stuff, and either appreciate its use, or get up in arms about its abcense.

For those of us writing the music, if we want to and choose to write music in a single tempo, with minimal dynamics, and we know it, then fine - that's our choice. If you can't write that stuff in elegantly, then maybe you AREN'T a good musician - or maybe the style of music you play doesn't really call for it, so it never became a priority.

noisewreck said:
2a. Too many fuckin people use Melodyne, Autotune, cut/paste of 60 billion takes to make one worthwhile listening to instead of practicing.

2b. Conversely some producers are willing to have a singer have a take after take after take so that they get all the notes perfect and forgo that one perfect take that missed a note or so... just because "oh my god... that note was off" Hang me now! Personally, I'd rather hear a great performance with one or two notes off than a pastiche of cut and paste nonsense.

Again, it comes back to the producer and the engineer deciding what sounds 'good'. Since the mass market doesn't seem to care whether Lindsay Lohan's latest single has a flowing tempo and a rich use of dynamics, the people creating the music sacrifice it to get a product out faster.

As for non-mainstream music, do you notice it there as well? At that point, it comes down to what the studio does to the artist's music. If they still decide that to put out a modern CD, everything has to compressed flat and bumped up to 0dB, that still isn't the artist's fault... unless you record everything, print the CDs and put it out yourself, you are definitely forgoing a lot of the process that goes into putting out a cd, and part of that is the mastering process, where a lot of this happens.

From the technology end of things, I do agree that technology has all but ruined pop music. The bands we love and listen to now, that were around 30, 40 years ago, were "pop" at the time. As my comparison above shows, if you take two bands different eras that were both pop, who do you grab? A pop sensation like the Beatles, and a pop sensation like Britney Spears? They're both pop... but technology and a market losing interest in well-done music has led way to what we have nowadays.

noisewreck said:
3. We have come full circle back to Baroque times with tier dynamics. This section sounds quieter because less instruments are playing, that section sounds louder because more instruments are playing, and nothing in-between... while everything is compressed and is actually at the same level. A lot of classical recordings are guilty of this shit too. What's worse is that the average consumer is so fuckin used to this that they get annoyed with dynamic movie soundtracks. Take my dad for example. He's got the remote in his hand all the time, constantly fiddling with the volume on the damn TV and cussing out the poor film AE because the horse carriage all of a sudden sounds louder than the princess' conversation a second ago.

I agree with that other guy about the movies - on my mediocre sound system, I want to hear the dialogue, but I don't then want to have to keep turning down the volume when something on-screen explodes... I should put a compressor on the stereo output of my television :eek: :eek:

All that aside, this last comment again comes down to the quality and concern of the listening audience. They put up with this stuff because they don't sit around nit-picking about the music, as long as it has some decent sound quality, and isn't full of static and poorly mixed. Sorry, but that's modern day audience quality for ya.
 
xstatic said:
Click tracks are not used for people with bad timing who can not play in time or have bad rhythm. Those people tend to not be able to play to a click track. A click track is actually the most effective when musicians do have good senese of timing. As far as dynamics goes, it sounds like you have a problem with the way many people tend to write and arrange. This is not a technological crutch issue, but an issue with songwriting and/or personal preference.

I personally do not care for many songs that lack timing and dynamics, but I also don't care much for songs that utilize careless dynamics and exhibit complete lack of timing control. Generally, none of these things are caused by using technology as a crautch. Generally these things are caused by poor performance and/or poor writing and in some cases poor engineering. The one thing that they do have in common though is poor HUMAN decisions.

Very well articulated.
 
Indeed it is a good summation of a lot of opinions in this thread, mine included!
 
In response to chicklets, I wasn't getting all upset over the posts... just got reaaally bored at work yesterday :)
 
Supercreep said:
Click tracks are helpful to keep a compass heading. One can play to the beat, in the pocket, pull the beat - have all kinds of elasticity to time and still play within the framework of the click track.
I agree IMHO thats the beauty of playing to a click track. As a drummer of 15 years with plenty studio work i find my view of the click-track is as a helpfull tool to guide my playing in front of or behind the beat. I find that a steady click makes it a hell of a lot easier to find the right groove.
I dont think you can put it in a way that either you have to be able to play to the click or swing by yourself is a very constructive way of dealing with it. At the end of the day its what yield the best results musically that counts. Lots of the greatest drummers in the world use a click and they are definitely not amateurs - and neither are great drummers that do without it.
 
Vulkanizer said:
I agree IMHO thats the beauty of playing to a click track. As a drummer of 15 years with plenty studio work i find my view of the click-track is as a helpfull tool to guide my playing in front of or behind the beat. I find that a steady click makes it a hell of a lot easier to find the right groove.
I dont think you can put it in a way that either you have to be able to play to the click or swing by yourself is a very constructive way of dealing with it. At the end of the day its what yield the best results musically that counts. Lots of the greatest drummers in the world use a click and they are definitely not amateurs - and neither are great drummers that do without it.

Its almost as though you are treating the click track as just another rhythm instrument, and I agree with that concept...

Essentially, playing along to a rhythm section is the same as playing to some sort of click-track. I'd like to sit down with some of the people here who bash the metronome recording method, flip one on, have them play along for a while, then turn it off. A minute or two later, turn it back on and see if they are still dead on. I doubt there are very many musicians who can do that :)
 
has anyone said that good phrasing and fluctuation of the beat SHOULD be able to be played to a straight metronome. you just have to practice going faster at times of tension, and then slow down to the beat.

metronomes are great practice. and you can practice fluctuation as well as tight rhythm
 
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