a27thletter said:
ok, when i get my mix sounding the way i want it and all and i feel that it needs a little taming with some compression where is a good place to start? i know its a very broad topic, and most of it makes sense to me but the thing thats confusing me is the threshhold. on a final mix, how do you know where you want the threshhold at? do you set it to hit the peaks? set it to start somewhere lower? sorry for the ignorance.
I'll leave it to the real ME's (sending out the bat sigmal to Tom, John and Brad
) to give definitive answers - as well as correct mistakes in this post. But I'll try to get the conversation going beyond just "do what sounds good"
.
1. Get the mix right
Leave as little to the premastering stage as possible. If individual tracks are peaking too hard or the spectral balance is uneven, try to corrct those before or at mixdown, not after. Try not to fall into the habit of doing in the mastering what can be done in the mixing. Intentionally fixing the mix in mastering is as mis-targeted as fixing tracking in the mix; it should be done only as a last option or when the earlier option is not economically or temporaily feasible.
2. Taming wild peaks
When excess peaks in the 2mix cannot be avoided, then try to tame those first before trying to tighten up and gain push the whole mix. If you are using a visual digital editor, try to tame the wildest peaks via manual edits first rather than blanket compression or limiting; at least try to get the overall crest factor fairly even through the song before applying blanket compression or limiting.
3. Tightening the mix
Once the worst peaks are brought in line with the rest, try applying light compression to what's left in stages or multiple coats instead of one big thick leayer of heavy compression or limiting. Try setting the threshold to somewhere just above the RMS level first, and apply some light compression somehwere in the 1.5:1 - 2:1 range. Then go back, drop the threshold a couple of dB, and apply a second coat of light compression below 2:1. Repeat one more time, if necessary(use your ears to figure how many coats you want), another couple of dB down on the threshold and apply a third coat in the 1.2:1 - 1.4:1 range (give or take).
4. Pushing the gain
Once you have a fairly tight, good sounding package, you can adjust the overall level.
Here it depends upon whether you're creating a single or assembling an album. In the case of an album, you'll want to adjust the levels so that the *apparent volume* - i.e. how it actually sounds to the human ear and not what any meters or measurements or visual cues show you - matches the final apparent volume of the quietest (least dense) track on the album. In the case of a single, you also what to use your ears and not your eyes, but this time you might want to get a level that balances loudness with quality regardless of surrounding songs.
If steps 1-3 have been followed properly, you may only need to use standard peak normalization at this point. Before anyone lights their flamethrowers, remember the song has already had one manual and 2-3 programmed coats of dynamics control, further flattening is often not actually necessary.
However, as most folks here just won't accept that fact, then maybe a final push pass through a hard limiter just to squeeze an extre couple of dB of RMS out f the song wuld placate them. But keep it easy and keep your ears tweaked; rarely should more than 2 dB of extra gain reduction via limiting be necessary before the sound starts getting grainy and starts "falling apart".
5. Use guidelines, not recipes
While the order of steps above and thei general principles behind them are pretty good guides IMHO, they are not hard-and-fast rules or recipies that apply to all occasions. Use your ears, apply only the number of coats that are necessary, and don't push any harder than you have to. Vary the settings as necessary as determined by your own ears, and ignore what any numbers are telling your eyes.
Mixes are like pieces of shaped wood, the key is to pull the natural grain and beauty out of them, and each piece will have it's own grain and other characteristics requiring it's own degree of sanding and varnishing. Just planing them down and slathering on a thick coat of latex paint so that all pieces look the same may be easiest, but it gets real boring to look at real quick.
IME, YMMV, IMHO, 5 cent depost in MI, void where prohibited by law, etc.
G.