Punching In

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MemoGtr

MemoGtr

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hey, how can i punch in in cool edit??
hmmmm let say you record a gtr's song, but you screwed in the solo so you want to record only that part again and leave the other parts of the track without changes
 
highlight the section you want to punch over and find the "punch" option, I think it's on the edit menu. You will see the rest of the track go green you can start recording any where for pre-roll and only the selected area will record.

If you check the "allow for multiple takes" option you can try several takes and choose one after.

More often, unless it's literally a note or short phrase that needs fixing, I'll open a new track, mute the mistake(s), and comp them after. I find it easier to ensure perfect crossfades and such.

For solos this might be the way to go. Play two or three, then comp comp comp. Downside: this can lead to messy sessions so stay on top of your organization. Make decisions comp as you go and erase all the little bits unless you think you will actually need them.
 
Can you do this kind of "punching in" in cakewalk home studio?

Where you can specifically choose a section to write over?
 
The ease with which you can punch in is one of the great things about CEP. Cakewalk and Cubase are nowhere near as easy. I highlight and use the popup menu.
Dave S.
 
Cool, glad you are punching away.

The thing I love about CEP (is not the name) is the ability to program the hotkeys If you are in "punch mode" program alt+P to be punch in then your punce take a swipe of the mouse and a smack on the keyboard and you're there. I've got it set up so that I rarely ever have to scroll through the menues.
 
Yeah man, to me this is one of, if not the coolest thing about CEP, the ability to set any function to any keyboard shortcut.

Think of the 6 or 8 things you do the most. Then program them to F1 - F12.

For me they are: zoom in, zoom out, zoom full, multitrack/edit mode toggle, repeat last command, splice, amplify 3 db, open Ren eq, and (deep sigh of shame) open autotune....

Then I've got mute/unmute selected block - M, lock/unlock in time - L, loop duplicate - O, nudge block.......you get the idea. As hard as it is to ween yourself off the mouse, the keyboard will save your life. You can fly around a lot faster. After a while you fingers get used to hittin' the right key as soon as you think it. It also reallly makes an impression on a client when they see you zipping around like a Jedi.
 
"(deep sigh of shame) open autotune...."

LOL

Yup, keys are the way to go. What amazes me though is how fast you can get with a mouse. Still slower than keys...
 
I know, I know.....whatcha gonna do? For some reason these days, clients expect you to be able to turn them into in a chipmonk with unhumanly perfect intonation.....and go somewhere else if I cant
 
my idea of punching in comes out of laziness. all i do is go to the fucked up part, turn it into silence, start a new track and then fill it in there. when you play it back it sounds like its one track
 
man, its not laziness. its about convenience
it sucks having:
guitar part 1
guitar part 2

besides it takes up more space than punching in
 
the safest way to punch in digitally, and I have to wonder why you would do it any other way would be to record onto a second track, and once you're sure your happy, cut out the bad part from the first track and paste in the good part.

Of course you could just set the record mode (im not sure how to do this in cool edit) to replace whatever's there and start playing the song, hitting record when you're at the place you wanna start playing, and stop recording before you record over anything else. This way seems like too much of a hassle unless you had a midi footswitch to hit record with or something.
 
When you do that cut and paste thing, are there any blips or clicks or pops that you have to deal with? Do you have to get right down to single sample level to perform the surgery?

I've been doing it this way: record the re-take onto a second track, then use volume envelopes to make the join as invisible as possible, then mixing the two tracks down to a single mono track. It works, but I'm wondering if that cut and paste thing is better.
 
yes...technically the cut and paste would be better... as you are not "re-reading' your track all over again by going thru a mix... I think that would be a correct assumption. Personally, Dobro, I do the same thing a lot, and don't hear the difference for the most part. I like keeping things tidy if you have a lot of small parts. I'll do that with a lot of sounds that may be layered, for example... then mix them down to a single track to reduce the track count, screen litter, etc.

and...the other question...I think quick fades will fix any pop, click you might worry about. I've NEVER had that problem.
 
I've had small pops before between two very close clips, but very small fades will fix that. Just make sure you have "snap to grid" enabled so that you don't have to worry about lining up the clip properly.
 
I pretty much always envelope out the parts I want to replace, record punches to new track, crossfade them in listening carefully to make sure they blend in smoothly with none of the tics or pops that can happen if your envelope is too steep, and then mix the tracks down to a new comp track.

Once the comp is done destroy the original tracks and keep the comp.
 
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