Probs with Delta 6 and distorted sound when playing Quake 3.

  • Thread starter Thread starter Alchemist3k
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Alchemist3k

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When I play Q3 (yeah cant help it...) I get a background distortion when there is sound. I sounds like it could be sample rate related. Anyone else had problems which are similar in other games or programs?
 
the delta 66 has problems with distortion if you have multiple audio programs up & running at the same time, say cubase & an audio editor like soundforge. This problem may be related. Try opening the Delta control panel>Hardware Settings & changing Multitrack driver devices from "independant" to "single & in sync".
hope this helps
 
are you using direct outputs 1-2. On my soundcard, I get problems when I use fruity loops with emulated outputs.

For directx sound, 1-2 are direct and all others are emulated. Might be the same problem you have.
 
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