Actually not.
There are lots of good definition sources on the web for techniques like compression, limiting, and normalization. Looking up some of those might be a good place to start.
An originally recorded WAV file includes a set of audio samples over time. When you move that to the PC, you still have the same audio sample set. That set of samples is the only accurate representation of the original material that was recorded. It includes a specific dynamic range that includes a lot of the character of the original recording.
The normalization process attempts to adjust the volume of the original material without either introducing any distortion or changing the original dynamic range.
The compression process actually does just what the name sounds like, it compresses the dynamic range of the original. That changes the character of the original material. Limiting does similar things to the original material.
There are advantages and disadvantages to each of these processes. There are also various reasons when and where each are used in various audio areas. There is however no “One size fits all” approach that works. Each audio engineer looks that the sources they have, the objectives at hand, and then makes the choices as they see them.
Blue Bear likes to use the term “Sonic Integrity”, which is not really a common term. It does have a nice ring to it. If a process changes the dynamic range of a recorded track, one could easily determine that the “Sonic Integrity” had been altered.
The MR8 is a good piece of gear. Power Tracks is a good PC mix down tool and includes a variety of software based tools for these processing options. Each user needs to see what they have to work with, and then use those tools that work best for them.
Ed