Yes, not being a true guitar player, I never said this for fear of trying to sound like an expert on something I know little about compared to some of you.
You know enough...I never heard any bad guitar tones from you.
But I always found the "roll back the distortion when you record" rule was misunderstood.
Yeah...I never roll it back as some absolute rule.
You're right, I think a lot of recording newbs think it's always needed...and they may take too much out at times.
I try one setting, and then when I hear the playback, I may dial it back some and that's only if I'm already getting a lot of distortion tone. Maybe I'll take 20-30% off and then record again and listen to the playback, until I find the sweet spot.
The part I listen for us the high-end distortion hash/fizz. I only roll things back to get some of that out, and sometimes it's also a combination of lowering the drive and also some treble and any presence if the amp has it....but I always try NOT to lose too much of the mid/low-0edn grunt-n-growl. That's usually the good stuff that give the tone the balls it needs.
Way too many distortion tones that people get have way to much of the high-end hash/fizz...especially when they use software sims for amps and crunch.
I spent some time a few years back trying to find a way to have a very clean high-end, while at the same time, low-end crunch and growl. I was messing around with splitting the signal, and using a couple of amps ...but I couldn't find anything that really worked. It would take some sort of frequency crossover rig, and THEN take the low and high outputs and feed them to two amps or something....anyway, it was turning into a lab experiment instead of a guitar rig...

...so I gave up on that and got back to basics dialing it as best as possible at the amp. Some amps just do the crunch tones better than others.