R
RWhite
Well-known member
Let me start off by saying I have not yet really put any time into figuring this one out, so I'm sorry - but I thought someone may have gone through this already, an I wanted to get some feedback.
I've been using Cakewalk Pro 9 for some time, on two different computers running Windows 98se. One is my primary recording system, the other my standard "everything else" box. The first box is limted to Windows 98 since it's hardware (Gadget Labs Wave 824) is not supported by newer OSs. The later is equipped with a Creative Audigy card (soon to be replaced by an Audiophile 2496). Some time ago I upgraded that system to Windows XP, and started with a fresh install (no more Cakewalk).
A few days ago I received Sonar 2.0. I am not ready to bail on Cakewalk 9 yet but obviously want to start working with Sonar and get comfortable with it. Tonight I first installed Cakewalk 9 (and the patches up to 9.03) and then installed Sonar 2.0, in seperate directories. I first opened in Cakewalk an old 4 channel audio Cakewalk .bun that I'm using for a test file. Although recorded on my better hardware in 24 bit, this 4 channel file played back fine on the Audigy, no problems at all.
I then loaded the same file into Sonar, and before the file had even finished loading I received a dropout warning - "the audio engine has failed". Any attempt to play the file receives an instant dropout message.
I find it curious that Cakewalk 9, which isn't even supposed to run under XP, would be fine while Sonar tanks immediately.
Any ideas? Obviously I need to study up on Sonar settings, but with Creative cards being as popular as they are, I thought someone may recognise this symptom...
I've been using Cakewalk Pro 9 for some time, on two different computers running Windows 98se. One is my primary recording system, the other my standard "everything else" box. The first box is limted to Windows 98 since it's hardware (Gadget Labs Wave 824) is not supported by newer OSs. The later is equipped with a Creative Audigy card (soon to be replaced by an Audiophile 2496). Some time ago I upgraded that system to Windows XP, and started with a fresh install (no more Cakewalk).
A few days ago I received Sonar 2.0. I am not ready to bail on Cakewalk 9 yet but obviously want to start working with Sonar and get comfortable with it. Tonight I first installed Cakewalk 9 (and the patches up to 9.03) and then installed Sonar 2.0, in seperate directories. I first opened in Cakewalk an old 4 channel audio Cakewalk .bun that I'm using for a test file. Although recorded on my better hardware in 24 bit, this 4 channel file played back fine on the Audigy, no problems at all.
I then loaded the same file into Sonar, and before the file had even finished loading I received a dropout warning - "the audio engine has failed". Any attempt to play the file receives an instant dropout message.
I find it curious that Cakewalk 9, which isn't even supposed to run under XP, would be fine while Sonar tanks immediately.
Any ideas? Obviously I need to study up on Sonar settings, but with Creative cards being as popular as they are, I thought someone may recognise this symptom...