sonusman said:
Man, this this guys ( http:www.freqmastering.com ) is in a world of hurt! He shouldn't have spent that $100,000 on this mastering suite and gear when he could have bought a $500 PC and $1000 worth of software to master!!! I should let him know of the error of his ways. I am sure he will see the light and sell off all that junk stuff he has and just use DirectX plugin's to master in the future.
sjoko2 hit it on the head here. Hell, I have tried to master, and while I am not too bad at it, I still cannot get the same results as you hear on big time recordings. I have the full array of DirectX plug's and usually start off with pretty good sounding mixes. But still, the end results are just not as cool sounding. Call it a lack of experience coupled with poor solutions. As the experience gains, I start to realize the importance of top quality gear for mastering. I remember when I first tried out software only solutions and though "Man, I can rule the world with this stuff and never pay a mastering engineer again!". Ha!!! After I got over the initial "Gee whiz" of it, I realized that the low res, low internal bit depth stuff just wasn't up to the task of competing with quality mastering gear. Class A stuff that cost several thousands of dollars each. Most of you will look back in a couple of years and realize how futile current DirectX plugs really are and laugh that you thought it could compete with the real stuff used in big time mastering.
Experience is a whole other thing too. When you pop in most professionally done CD's from a big label, you are usually hearing the work of people who have dedicated themselves to audio work. They do A LOT of it and suffer critical review from peers. Getting to that kind of experience and work quality level has NO shortcuts. None of these guys just started a few months ago and kicked out that kind of work, ESPECIALLY in mastering!
A little hint. Watch your 100-250Hz region while mixing/mastering. This stuff will eat up metering in a hurry, and are the most problematic frequencies in badly treated rooms.
Good luck.
Ed
Actually, Ed. . . I didn't buy "$1000 worth of software to master", I bought a book by Craig Anderton called "Home Recording for Musicians" to use with my Cakewalk program. Total cost: $25.00
And I never said that the Direct X plug-ins would be better than the expensive stuff. That phrase of mine you so eagerly quoted just meant that "compression/limiters" and their ilk are the TOOLS that the pro's use. It sounded as if Jags has never used them before, so I was just making a suggestion.
Funny, 'cuz I get pretty DAMN good results using these DirectX plug-ins, better, in some cases, than the product I've heard put out by some other local musicians using local "pro" studios that charge an arm and a leg. I got the feeling that Jags was just somebody doing some home recording and wanted some advice on an inexpensive, yet top-quality, way of doing some excellent-sounding mixes. If he/she (I don't mean to offend ya, Jags, but I don't know your gender!) had spent "$100,000" on
a mastering suite and gear, as you so eloquently stated, wouldn't it logically follow that he/she is taking the final mixes to a "pro" studio to have it done "right", as opposed to just burning off copies on a cd-burner? After all, if somebody has spent $100,000 (or anywhere NEAR that amount), what's another $1,000 or two to have a few hundred copies made??? I think you see my point, sonusman. Jags obviously doesn't know about compression and "mastering limiters", so I intended my advice as just a thoughtful, hopefully helpful, suggestion.
On the experience point, you are absolutely right. AMEN!!! No substitute for experience. . .
Jags,
I hope that my advice, despite what others may think, is helpful.
Good luck, and have fun!!!
Brian