Mixing & Automating FX On Vehicle Sounds

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Dr. Varney

Dr. Varney

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During this audio play, there's a long car journey, where the characters' minds drift off into their pasts, which are described by the narrator and then there are times when my characters talk amongst themselves, in the present day.

I've given my narrator an obvious reverb, like the one you'll hear on Richard Burton's, as he narrates Jeff Wayne's War Of The Worlds, for instance. It puts him in a completey different environment, to the world portrayed in the story.

During the car journey, I have the sound of the car engine and wind, etc ducking down underneath my narrator's voice to then slide back up to the fore while the characters are speaking. The idea is to get a sense of shifting from past to present; thought to speech. Throughout the play, I want most of the ambient background noises to duck behind the narrator and slide back up to bring the listener back into the present day.

I've already mixed the car scene, using an overdrive unit on the car engine and then pulling back on the post-filter, to duck it. This still allows a residue of the sound through, so the listener is still aware he's travelling along in the car with the characters - except here, there is a change in emphasis in the mid range and overall volume, to boot.

It's different to a common or garden volume drop, in that I'm essentially 'compressing the sound' to make it less obvious, rather than making obvious dips and rises (which I think could just be irritating).

Now I've come to mix it again, I feel I could improve on the ducking method. Maybe simplify it somewhat...?

It's also possible with a limiter but I'm not sure how to use it properly yet. It can be done with just a simple high/low pass filter. Didn't like the effect of the compressor. It's possible with simple EQ... So many possibilities...

I could go on all day and keep trying stuff but the old ears seem to have become jaded... It would be nice to know what you guys would use, when faced with the same or similar requirement. Maybe you do stuff like this to your drums...?

Cheers

Dr. V
 
rather than making obvious dips and rises (which I think could just be irritating).

I'd say it's only obvious because you're focusing only on that for now. A lot of "ducking" for speech on TV and radio is really obvious, but you never really notice it. I reckon you should make the "obvious" adjustments to suit your needs, then leave it for about half an hour to an hour, and come back and try to listen to it as a "normal listener".

It's the same when mixing music. Sometimes you ruin parts just from working on them too long, which is why breaks are good.
 
It's different to a common or garden volume drop, in that I'm essentially 'compressing the sound' to make it less obvious, rather than making obvious dips and rises (which I think could just be irritating).

Maybe start with less of the FX sound to begin with...?...just enough to make your point, but not loud enought that you really have to duck it hard.
Also...consider a different pan position from the speech tracks...?

It's hard giving specific suggestions without hearing what is actually going on.
 
Thanks for the advice, Phil and Miro. Yes, I do tend to work too long on something. I'm starting to learn when my ears stop being effective and leave it alone for a day, then come back to it.

I'll try the suggestions. I think I'll strip a few things out and try something simple and see what the results are.

Cheers

Dr. V
 
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