As I started this poll, I may as well explain my technique first.
There is a lot of talk about quantizing drum tracks and people saying that you shouldn't do it, but I really disagree with that and getting your drum tracks perfectly on click really binds a song together for me. It also makes life a lot easier for recording the rest of the instruments. I use this technique, however, I do mostly record rock and pop/rock so I am only really refering to these genres (I suppose metal too!) I just wouldn't attempt to this this to a jazz track unless it was seriously f'd up.
Anyway - I've had three drum tracks that I've been getting in order the last few days. What I did first was to get each track (kick, snare, etc) combined into a single wave file so it is easier to work with (so I don't have a bunch of punch-in's and edits).
I then import these raw drum tracks to a new project and group all the tracks together, so when I cut one track i cut them all.
I'm not sure how to mark up the beats in other software, but in Samplitude all you do is turn your grid on and set it to beats/bars and make sure your tempo is set correctly.
Now we are ready to start cutting. I zoom in to mainly the kick and snare and start checking how they line up to the grid, if the kick for example is too far off the beat marker I cut the track just before the kick signal and also just before the next kick and move the piece so it aligns properly. I also have auto-crossfade mode on, so when i cut it, it automatically adds a 10ms crossfade to smooth things out.
For the kick I move it so that the beginning of the first trough touches the grid and for the rest of the drums I normally just align the grid to the first peak in the signal. This is maybe being a bit too super-precise, but I found it just makes things easier, and I always then know whats going on.
If a gap is created between two object I will just pull out some of latter object and let the auto-crossfade do its job when it connects with the other object.
I just go through the whol track now doing this and when I'm finished I export to the seperate tracks again to a new wave - so I dont have 200 little slices to deal with.
You also must be very careful you aren't moving and object too far (rather use a different take then) because you can end up with weird sounding cymbals if you're not careful. Always listen back carefully piece by piece and make sure everything sounds ok. You might want to just solo the overheads so you will hear immediately if you have screwed something up.
I also wouldn't suggest this technique if you are recording in 16 bit, because you are definately going to lose some quality because of all the little math equations that are being done for the crossfades. I haven't had any trouble with 24 bit waves so far, so use 24+ bit recording if you can.
Thats it in a nutshell, if anybody has tips or suggestions for me or that i'm doing something completely wrong please just let me know
Oh, and sorry for my grammar and sentance structure - I'm not exactly an author.
Happy editing!