Karma Or Triton Le

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tedluk said:
Cloneboy, sometimes you really have no idea what you're talking about. Kurzweil offers nothing remotely approaching what the KARMA can do. Knowing what I know of you, I'm sure you figure anything Kurzweil makes must be better since it's overpriced.

I guess it depends whether you want something that writes half the music for you and sounds mediocre, or something you have to play that sounds excellent. :)

Actually I've owned over 30 synths including keyboards made by Korg, Roland, Sequential Circuits, Oberheim, Kurzweil, Novation, FutureRetro, and so forth. I've played the MOTIF and my friend owns a Karma... I wasn't impressed by them. I owned a Kurzweil K2000 for years and as far as sampler/synth keyboards go I think that Kurzweil has the right features and sounds that stand above the crowd... then again I like programming synths and the VAST system offers many options unavailable on other keyboards.
 
No problem tedluk.

And as for the Cloneboy's "Kurzweil Fetish", I'll say this: Yeah, Kurzweil makes nice equipment, but you will find nothing That says "Kurzweil" on it in the $1000-$1500 price range that bsr2002 is obviously looking at. Don't even think of trying to argue that point. You know better, and everyone here knows better.


Yes, the Karma has the ability to create weird and random phrases to be tweaked in realtime. But, it also acts as a straight up synth, with a pretty extensive sound sculpting architecture. The Karma GE's (although capable of self-music making), can act as sound sculpting tools as well (THINK: Really complex, Realtime controllable LFO type processors, etc.). The self music making functions, although often used straight up by some, are often used purely as an inspirational tool, to develop ideas. So, you see, it's function is in the user's hand.

The Karma is what it is, it is not a Sampler. If you like Sampling great!!! The Kurzweil does just that, and very well too (I'd personally take a Triton Studio myself, but everyone has an opinion, right?).
But sound wise, the KARMA is no slouch (especially with the MOSS Physical Modelling Board installed-about $500, but worth it). Personally, I have found that trying to achieve certain sounds with a Kurzweil (K2500S) is often much harder then with the Korg AI, AI2, HI, or MOSS synthesis architectures (Ever heard that more is not necessarily better).

OK, I'm done now I feel better.
 
Sorry,
You will find Kurzweils for $1000-$1500.
What I mean't was, you will find nothing that says "Kurzweil" on it in the $1000-$1500 price range, that has the range of features of either the Triton LE or the KARMA. Unless you buy used!!! And you can still pick-up both of those Korgs used cheaper than a Kurzweil.

Again, I do like Kurzweil, as long as someone else is flipping the tab for it (Ever seen that Sweetwater Edition, it is pretty freakin' SWEET, but for $20,000?!?! YIKES!!!).
 
Give me a fully expanded Kurzweil K2000... that's easily under 1000 bucks. And it is STILL super powerful. The only thing on it that isn't great are the effects...
 
Perhaps one of the hardest things to do is to explain what a KARMA is and isn't or what it's capable of. I think that is the one reason that, in spite of some wonderful reviews, it never really took off in terms of sales (or maybe it's that strange reddish, maroon color?).

Unfortunately, some people have mis-identified the KARMA function as being some kind of glorified auto-accompaniement add-on which it most certainly is not. True, some of the GEs will create patterns that could be used to create music evocative of different genres, but that's clearly missing the point of the KARMA. Even Stephen Kay talks about it as being an "arpeggiator" but that's not giving it anything close to its just due. It's so much more. With four KARMA engines available in Combi mode (8 with a computer and the MW software) and each one can have its own sound assigned and choice of GEs (Generated Effects- GEs are part of why the KARMA is difficult to explain. Each GE contains dozens or even hundreds of parameters that govern how a phrase will be reproduced based on the user input, you can control some of these in realtime from the front panel of the KARMA and with the MW software you can get at ALL the parameters!). With 1190 GEs available, and the ability to create your own, thousands of sounds and drums from which to choose and the possibility of having 8 of these all going at once, the permutations become staggering! Now, none of this would really matter if the KARMA didn't include the most important feature- user control. Especially with the MW software, ALL of this is entirely under user control. These aren't static, pre-configured, stock phrases we're dealing with, these are dynamic, interactive, controllable phrases, some of them very complex.

This is a very deep instrument that has a steep learning curve and presents a vast pallette of sonic posibilities.

Kurzweil has a great reputation for manufacturing high quality, great sounding synths and samplers and I'm not in any way putting them down, but you just can't compare a KARMA to anything Kurzweil has. At any price.

Ted
 
It seems that any synthesizer connected to a PC sequencer with a HUI could duplicate the Karma's 'arpeggiators'. In a lot of ways it reminds me of Quasimidi products, but not built as sturdily.
 
Cloneboy Studio said:
It seems that any synthesizer connected to a PC sequencer with a HUI could duplicate the Karma's 'arpeggiators'. In a lot of ways it reminds me of Quasimidi products, but not built as sturdily.

Not sure why you dislike the KARMA, Cloneboy, especially since your posts make it clear that you've spent little or no time with it. I can't tell if you think you have some legitimate beef with it or if you're just baiting those of us who feel passionately about it. Either way, let me just make a few points regarding the KARMA.

First, I was looking online at the Quasimidi product line. I've never used them, but they appear to be pretty cool. The obvious differences between them and the KARMA are 1) The Quasimidi products are all oriented towards creating dance and techno. Nothing wrong with that, of course, but the KARMA has a much wider palette. 2) All of the products are primarily based on analog modeling for their sound creation. Again, that's fine, but being essentially a Triton, the KARMA can do a lot more, but it can do the analog modeling thing too with the optional MOSS board.

Second, I can't speak to Quasimidi's build quality since I've never used their instruments. However, I have never had any trouble with my KARMA in over 2 years. I'll admit that the keyboard doesn't have a very sturdy feel to it, but I play pretty hard and it's held up fine. The knobs and buttons seem sturdy enough to me. I'm not aware of any major problems user's are experiencing.

I was trying to find a description of a GE or two online because I don't think you understand how complex some of them can be. The best I could do was this excerpt from the SOS review in 2001. Keep in mind that this was based on the original OS which has been upgraded and has many new features. Also, this was pre MW software which effectively doubles the KARMA function to 8 modules when connected to a computer! Also, the MW software allows access to ALL the parameters of a GE, not just the 16 that Korg originally chose and that you can program your own GEs as well.

SOS said:
"The many parameters that underlie each GE have been pre-programmed by Korg to shape the particular generative choices of that GE. However, for each GE you are given access to up to 16 of those parameters — though the choice of which 16 is preset by Korg. However, you do get to assign up to all 16 of those parameters to the eight knobs and two buttons of KARMA's front-panel Real-time Controls section (or KRTC, as Korg call it). You can also assign the parameters to four Dynamic MIDI controllers, which include the joystick, velocity, aftertouch, the sustain pedal and the assignable footswitch and footpedal. You can control more than one parameter at a time from a controller, and set the polarity of each parameter.

This controller assignability enables you to store edited values for the 16 parameters as part of a Program, or manipulate the parameters on the fly to create real-time changes in the way that note and CC (Continuous Controller) data is generated from the keyboard or MIDI source notes, and hence create changes in the results of those generative processes.

There are four types of Generated Effect: Real-Time, Drum, Gated, and Riff, and they merit closer inspection.

• Real-Time GEs take the notes played and apply time-based effects to them such as Melodic Repeat (a sophisticated 'MIDI delay') and Auto-Bending.

• Drum GEs use patterns of preset pitches as the basis of their processing. These patterns can be used to trigger drum and percussion sounds to generate rhythms, or to create pitched instrumental textures. Up to three Drum or Melodic Patterns can be looped together or played and looped consecutively, and each Drum Pattern can consist of up to seven Drum sounds or notes. The Patterns can be of different lengths, can loop independently, and various parameters can be applied to shape them. Perhaps most significantly, you can introduce and give various weightings to randomness factors which affect durations and choice of drum sounds or notes. The effect of this is to generate rhythm tracks which have something of the rhythmic flexibility and spontaneity of a real musician playing.

• Gated GEs apply rhythmic gated effects to the actual notes played, using MIDI CCs to create the effects. So, for instance, expression or volume CCs with values alternating between 0 and 127 can be used to 'chop up' a sustained sound; another option would be to use a CC to control filter cutoff frequency. This particular technique can be very effective when applied to rhythm patterns.

• Generated Riff GEs are perhaps the most powerful and flexible of the four GE types. Basically, a processed Note Series is generated from the notes that you play on the keyboard (or via the MIDI In) in accordance with various parameters which 'twist' the notes and the note order, shift chords, or filter notes. The GE then works on various attributes of the resulting note series, such as rhythm, duration and velocity, applying parameters to them which shape how these attributes affect the Note Series.

A Generated Effect also has two Phases, which are basically two different collections of values for the parameters belonging to some of the Parameter Groups (eg. Rhythm, Duration, Velocity), and these Phases are in turn organised into Phase Patterns of up to 16 steps, with one or other Phase assigned to each step. This Phase Pattern can loop, and there are various options for determining when a Phase Change (ie. movement from one step to the next) will occur, including Time Signature, which can be assigned independently to each Phase (as can a Transpose value).

Finally, you can of course record a KARMA performance, complete with all the generated note and CC data into the onboard sequencer, or into an external MIDI sequencer, playing Programs or Combinations. The latter option, allowing you to have up to four GEs running at once, opens up all sorts of textural and multi-instrument possibilities which go beyond using single Programs."

Perhaps this gives a better idea of the depth of possibilities available that go far beyond simply breaking up chords in various ways.

The KARMA took Stephen Kay 7 years of work and it shows in the depth of the product.

Also, as I mentioned earlier, you can literally have direct contact with the designer and creator of this amazing technology. How cool is that? You have a question, a suggestion, an idea or simply want to say "hello" and "thank you", he's available and VERY responsive. That alone puts this instrument over the top in my book.

Sorry for the long post, but the KARMA has never gotten the respect it deserves and comments like Cloneboy's just show how misunderstood this instrument is.

Ted
 
tedluk has about nailed this thing, but let me give you one example of a really cool thing you won't find any other keyboards doing. Play a note, with a long GE affected Delay, whose repeats are altered by current notes played. Assign different scales to the repeats, and then alter which steps of the scale are played or not.

I.E. Play a C chord with multiple repeats on a delay, before the repeats diminish play a G chord, all the remaining C chord repeats in the delay buffer, now finish diminishing as a G chord. Now take those remaining notes and have them arpreggiate over the entire G Major Scale (Or any scale you want), have them play the whole scale, triads, inversions, etc. etc. in realtime.

Or play glissando or staccato, or any other style from the same combination by assigning different GE's in a combination.

Play single guitar notes in a program, and using the the modulation axis of the 4-way Joystick, apply increasing amounts of natural strum effect in any chord/scale combination you want. Find something really cool that would be impossible to play or replicate ever again, and instantly assign it to a pad to be triggered in real time (Great for crazy orchestral hits, etc.).
That is just a scratch on the surface of what GE's can do.

THIS IS THE POWER THAT IS A KARMA!!!
 
My friend had a Karma, I've spent maybe 6 hours on one. It didn't really impress me. The sounds were okay, the build quality was suspect, and overall I felt it was overpriced. Of course he got his when it was brand new.

Keep in mind I'm primarily an analog guy. I have a Prophet 5 and that's my main keyboard. I have a Juno 60 and Z1 around to lend some support as well. In general a digital keyboard has to really do something cool for me to be impressed.

Plus I'm a luddite. Plus I don't really dig MIDI much anymore. Plus I have always disliked arpeggiators or other 'hold a key and it plays kewl stuff' types of interfaces. I guess it's the years of piano training or something, but I like my synths played.

Digital synths I dig, to give a basis:

Korg Wavestation - limited, not great sounding, but a helluva a lot of fun for *those* sounds

Kurzweil K2000 - for how cheap these go nowadays I feel they rival synths being produced now.

Korg DSS1 - technically a sampler, but also sort of a synth. Analog filters though. Can rip your guts out in a single chord. Menacing. Don't try to lift it up.

Korg Z1 - I believe physical modeling is the way of the future for emulative type sounds. Too bad PM has been used mostly for iffy VA synths. I'll give up my Z1 when a full featured physical modeller comes along.

Emulator III - okay technically a sampler, but the best sampler ever made. Analog filters, 16 bit samples, 16 individual outs, analog vca's. Yikes.

Prophet 2000 - technically a sampler again, but the meanest 12 bit sampler in the world. Has more meat than a slaughterhouse.

Roland JV series - boring but good workhorses for those boring sounds you occasionally need.

By the way, I HATE techno, but I had a friend that had a Raven and a Sirius and their 'motivator' style sequencing reminds me of Karma features.
 
I still think many of those features could be duplicated by using controller changes over MIDI on any 90's or newer age synth. Maybe not 100%, but close enough for me. Anyways, half of those features are unusable to me and I don't like paying for stuff I don't use.

Maybe I'm too set in my ways. I mean, c'mon... Gary Numan and Peter Gabriel are my favorite electronic musicians. Not exactly a lot of jiggery-pokery or MIDI going on in "Security" or "Pleasure Principle". Just simple synths (and for Gabriel a Fairlight CMI) playing stuff by hand like nature intended. :)
 
I agree with you Cloneboy, in regards to not completely substituting a machine's idea, for actual talent. I have been playing piano for almost 22 years now. I recommend that anyone who thinks of making great music, to put in the ours to actually learn to play the instrument. The rewards of being able to play, and compose far outweigh the feeling you'd get from having a machine write your next major hit.
 
My favs:

Korg Karma-Already discussed

Korg N264 & N364-Some of the Lushest pads around, Period. Really good at doing Deep Bass sounds and Extreme Digital Leads (Non Analog Stuff)

Korg Poly 61-Great old synth with some really sweet leads, and basses

Alesis QS 6.2-Pretty decent machine, not really deep in architecture, but it has some nice effects.

Novation Supernova-The closest thing to Analog without being Analog!!! NOVATION, Enough said!!!

Yamaha MR-1-Console organ I have had since '83. (Cheesy!!! But you gotta love it.)

Prophet VS-Killer machine!!!

Sequential Circuits Six-Track- Analog, with MIDI, with Arps, With sequencer (Came with Commodore 64 Software). Kinda Cheesy, but in a "I wish I was a Prophet" kind of way.

I have recently fallen in love with the Alesis Andromeda A6. I will either buy that next or buy the Waldorf Microwave XtK (Also Killer!!!).
 
Cloneboy-

I agree as well! I've been playing piano for over 40 years. (Ugh! That's depressing to admit.) There is nothing like hearing great musicians playing. And there is no substitute for developing chops and learning theory.

But, that's the great thing about music isn't it? There are a million different ways to approach the creative process and all of them can be valid. I'm always interested in new ways to look at and hear things. To think that there is only one way to make music is narrow and too constrictive. The fact is, you wouldn't have any of the great instruments you mentioned if people all thought that way. We'd still be banging bones on pieces of logs!

The KARMA, like all our gear, is simply a tool, but it's a tool that can take you in new directions and open up sonic possibilities that it's unlikely you would ever hit on any other way.

It's clear to me that whatever time you spent on the KARMA, you simply didn't get to the heart of what this instrument can do. Also, as I've pointed out previously, it's the addition of the MW software and a computer that really opens the KARMA up to its full potential.

Finally, technically, I suppose, you are right that you could get similar results with any synth and controller changes. I know I have time to develop thousands of musically useful sets of control change messages with hundreds of parameters each that are controllable in real time. How hard could that be?? :rolleyes: I mean, it only took Stephen Kay 7 years of work to develop. I'm sure I could do it in a weekend or two and after I get home in the evenings. The KARMA generates a massive amount of MIDI data. It goes way beyond a few controller messages.

While the KARMA isn't for everyone, there's no question that it is one of the most innovative synths to come out in a long time. What troubles me is that I'm pretty sure it hasn't been a commercial success for Korg. I think all of us decry the paucity of exciting, ground-breaking instruments that are produced. Every manufacturer is afraid of investing the time and money to develop something new. The failure in the market place of a unique product like KARMA only makes it less likely that we'll see manufacturers take a chance in the future.

Ted
 
Actually I hear a lot of people talk about the Karma and a few that own them. However, everyone seems to have the Korg Triton on their minds. I get so sick of seeing/hearing/talking about this board it drives me nuts. :)

In general the synth world has been very boring lately. It's either all VA synths which bore me (I have the real thing) or more romplers--which is IMHO outdated technology.

I wish someone would do the big bad physical modeller that included multiple grand piano models.
 
Cloneboy Studio said:
Actually I hear a lot of people talk about the Karma and a few that own them. However, everyone seems to have the Korg Triton on their minds. I get so sick of seeing/hearing/talking about this board it drives me nuts. :)

In general the synth world has been very boring lately. It's either all VA synths which bore me (I have the real thing) or more romplers--which is IMHO outdated technology.

I wish someone would do the big bad physical modeller that included multiple grand piano models.

The Triton is another in a long line of Korg successes. When I say the KARMA wasn't a commercial success, I meant that I don't think it sold in numbers like the Triton. I'm surprised that Korg has kept it as long as they have. In talking to the sales people in my local GC and Sam Ash, I always get the impression that they really don't have a clue how it works so avoid showing it to people. My local Sam Ash just sold the last one they had in stock and they're not going to get another one. I know that's just anecdotal evidence and might not be representative of what's going on everywhere, but that's the feeling I get.

Well, I'm not sure we're going to see the kind of development of hardware synths like we did in the past. It's too small of a market and the costs are too high. It's pretty clear that softsynths are where we're headed. My guess? I think what we'll see is some kind of strategic partnership between one of the hardware manufacturers and software vendors to put together a keyboard that hosts VSTi and DXi synths with some kind of consistent interface for controller assignements. I'm kind of surprised no one has done it already.

Ted
 
Right on Tedluk!!! Hey A NEKO is only like $5000!!!

Really though, Hardware manufacturers need to expand out a little. I agree with Cloneboy, everything this day in age is mostly repitition of the past. I commend Korg with breaking tradition with the Karma. Too many manufacturers (Korg included), have stuck with old technology, just improving it in succesive versions. Anyone who has been a Korg fan for any length of time can tell you the whole family lineage of a Triton (T series, M1, N264, Trinity, add Z1, add more powerful Sequencer, etc). Nothing is ever really ground breaking anymore. I think for the most part this also applies to the Software industry.

There are exceptions to these rules of course. I particulary am impressed with the concepts of companies like Novation, who knowing they would eventually lose out to software, created soft synths of some of their best stuff. Coupled the software with awesome controllers. Made sure the hardware and software units could use each others presets, eventually gave their controllers the ability to host the software (Remote 25 Extreme, is basically a K-Station and includes V-Station software).

Korg and Roland are following suit (I just wish Korg made their controllers with REAL keys, who has fingers that small???).

What I would like to see is a 76 key synth action controller like the new 88 key Novation one (not many 76 key controllers out there), with the ability to host VSTi instruments and effects, which would also have a complete sampling suite, and maybe even some ROM sounds included for good measure (Like a giant Stereo Grand Piano for example). Basically a MUSE Receptor with keys and Rom, paired up with a EMU. Of course this thing would need to have a killer sequencer with Audio tracks (lots of them), and monitor, mouse, QWERTY keyboard hook-up (Anyone who has ever tried to sample editing and sequencing from almost any hardware keyboard knows what a time consuming, pain in the but that can be.)
Oh wait, I think I just described the NEKO!!!
 
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