Hey man,...you know, I really shouldn't try to comment on tunes when I'm listening on headphones, but at least I warned you, eh?
Okay, the pumping thing seems to be under control (as in not there anymore), and it seems to have helped out the hi hat weirdness that was going on, but on monitors (you'll hate me) I'm hearing other stuff; mainly:
1. Timing problems on the intro;
2. Pitch problems on the vocal.
3. Some clipping on the crashes when they're hit with the kick (which is kinda' every crash, lol). NOT every crash/kick is distorting, but enough.
4. The EQ - It sounds like it's been totally mashed flat against the ceiling...so I'm getting too much high end and midrange (guits and high hat that Triple M mentioned). I think if you dropped the overall level of the tune 2 or 3 db, and kinda' gave it a little more ass, it'd mask a lot of the highs and smooth out the whole mix.
I don't know if your wave hammer thing is like an L1 or an L2 (basically, a limiter with super fast attack and release), but I've noticed on those things that NO MATTER WHAT ANYBODY SAYS ABOUT LIMITING BEING YOUR LAST STEP, you have to cut some mids and highs after you use them, b/c it essentially treats all signal levels the same...the highs and mids which sit comfortably below - 12db in a "normal" mix get jacked up to the same -.000000001 db level as the bass, so the low end gets lost, and the mids and highs just kinda' take over in a not very cool way.
All that having been said, I still love your lead tone, and I really think it'll sound even better if you just start at 1K and push all faders/sliders/parametric dots downward until the EQ looks like a big old smiley face.
Still love the tone of your voice too, but the cans may have lied to me about the pitch if that's the same vocal track.
Take it easy,
-A Rank Freaking Amateur
Timing issues on the intro.