How To: Record Fake Timpani

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Seafroggys

Seafroggys

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So my current project that I'm working on has timpani parts. Now, unless you're rich or have access to record at a school, most people probably don't have a set of timpani to record with. I figured with a bit of ingenuity I could get close. It ain't the real thing, and some tweaking needs to be done in my process, but this is how I did it.

I took a floor tom and removed the bottom head. Probably for best results you should use an orphaned floor tom from craigslist or something, so you don't have to constantly take heads off and retune ones that are on your main drumset. The floor tom I used had an old 2-ply head (Coated Emperor), but for best results you should probably use a relatively fresh 1-ply head, like a Remo Ambassador.

You need to remove the bottom head so you can achieve a single pitch. With two heads this is virtually impossible, and real timpano only have one head anyway. Usually floor toms are tuned pretty damn low, so begin cranking the crap out of your head. Most timpani music sits in the lower bass clef region, around the C3 range. This is high for a floor tom, but it'll be much easier with a one ply head. I managed to get mine around an Ab2, roughly 40 cents flat. You don't have to achieve a perfect intune pitch, but the head has to be perfectly intune with itself. So tap around the edges by the lugs to make sure its uniform pitch.

There's many ways to mic this up. I took a ribbon mic, put it about a meter away from the drum, pointing at the shell, not at the head. This will bring out the resonance. Take your music, and pick a single note. Let's say a D3. Mark all the D3's in your music, or whatever. Create a new track, name it D3 or whatever, hit record. Play only the D3's. When you are done, pick another note in your music, create a new track, and repeat. This is where my bass drum line in marching band experience comes in handy, having to do split notes all the time.

As far as actual playing technique goes: real timpani are played toward the rim, away from the center. This brings out the most resonance. I find that playing on the floor tom, the center was the most resonant. Also, you MUST use mallets. Unfortunately I didn't really have good timpani or drum mallets, all I had were marimba yarn mallets. They did the trick just fine, but I would have preferred to have flufflier timp mallets to use.

Once you have tracked all the parts (or even during tracking) bring out a pitch shifter plug-in. I used Reaper's ReaPitch myself. Since I knew that the drum was tuned roughly to an Ab, I could easily ball park semi-tones, then with the help of a piano, get it more finetuned to the correct pitch. Do the appropriate pitch for each track.

If you don't mind spending more time on this, you could retune the drum for different groups of notes. For example, for the bottom notes, you may want to tune the drum to roughly F2, then for the higher notes, maybe a D3. This might prevent more of the curious artifacts from extreme pitch shifting from showing up.

So we have all our notes. Take a look at the sound. More likely, it'll be tinny as hell. Tight floor toms do not boom. If you've ever played real timpani (like I have for years) you'll notice that there's tons of undertones beneath the fundamental, making the timpani sound really bassy, warm, and huge, despite the fundamentals only being roughly an octave below middle C. We'll need to work on this.

There's probably multiple ways of doing this, but this is my process. In REAPER, I created a Timpani folder (a buss if you will). I used the UAD Pultec EQ plug-in for this. I set either 60 or 100 hz to +6 to +7, and adjusted for taste. This really brings out the warm low end that timpani are famous for. But we're still not quite there. Timpani are really resonant instruments....large hollow metal shells. So we'll need to create some artificial reverb to represent this. This is not room reverb, which I normally reserve for my UAD EMT 140. We're still sound shaping, trying to get the actual instrument as authentic as possible.

I played around with PSP PianoVerb a bit, but then decided to settle on Glaceverb, another freeware plug-in that's great for creating wacky reverbs. You can try different pre-sets, but I ended up going for the Warm Percussion and adjusted for taste. More than likely you'll need to tone down the wet mix, especially if you plan on adding room reverb later.

And this is what you get:


Is it close to the real thing? Well, not exactly, but these fake timps serves the role that timps actually serve. Again, quick mix, and some tweaking still needs to be done. But a pretty cool way to add timpani to your music without actually having some lying around.
 
Sounds like an Octabon to me more than anything.

To me it's really missing those rich, warm undertones you mentioned that are typical of a tympani sound.
 
I think it's great you did what you did but I heard very little of the timbre I associate with tymps.

Tymps have an odd "BARANNNG" harmonic that probably comes from the brass parabolic bowl.

There's lots of tymp samples out there, I use the ones that came with a Roland SC-8850 and they are very convincing.
 
Good experimentation and worth the effort.

The first recording software I ever got was Cubase SE, which I used to house my VSTis. It came with it's own bass VSTi and drums VSTi and then the general 128 'instruments'. Every single one of them was utterly unimpressive to my ears and I was glad that I searched long an hard for the VSTis that I eventually ended up with. However, Cubase SE did have one realistic sound ~ the tympani ! Go figure !
 
Its been awhile since I played around with my timpani sounds (I've been recording other instruments) but I used a multi-band distortion plug (Tridirt) to get that "spank" sound you get from timpani in the upper registers while still maintaining the deep huge tone. Works surprisingly well.
 
Or for a whole lot less trouble you could load up the free Cakewalk SFZ soundfont player
and grab any of the orchestra percussion soundfonts on someplace like hammersound.net
 
Well I think it's cool, and a pox on all those that suggest samples!

You could use a number of VSTs to add whatever harmonics you feel are missing.
 
Or for a whole lot less trouble you could load up the free Cakewalk SFZ soundfont player
and grab any of the orchestra percussion soundfonts on someplace like hammersound.net

I'm already using too many soft instruments. Trying to keep it as "real" as possible. Besides, I'm a fucking percussionist, I'm not going to do soft percussion. Are you kidding me?

Sorry if I sound crass, I'm not. You've been very helpful to me in the past, just this time I want to try to experiment with a technique that's been floating in my head. And I want to hit things. Not hit a keyboard note and have a "timpani roll."
 
Kudos to the OP for bypassing the sample route and trying to tough it out more naturally.

But, to the point of others, samples sure are easier.

The psycho-choruses of this song feature some old EMU tymp samples and it took me all of 15 minutes:
 
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