G
Greg_L
Banned
Rod Norman is another troll/alias account.
I've read some seriously positive reviews on those.Who the hell knows. They match my wood finish walls and the cones are gold!!!!!
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So im at this state where i want the mix to sound good but be loud enough too, my problem is that i feel like its squashed when i raise it too much I added a compressor so i could work it out a little bit but i dont want to ruin the signal so what other options could I have? im a total noob at mastering im guessing it'll be mostly dynamic working?
Stop it, stop it, stop it. Don't you realize that loudness is not a product of volume? It is a product of frequencies. Heavy compression only squashes the frequencies and what you end up with is mush. Focus on the dominate frequencies of each instrument. First find the offending ones. Run the tracks one at a time through a parametric eq and locate the honking ones and cut them. Here are some suggestions for the dominant ones that are good: Vocal is 1K. So cut that out of everything else with a parametric and a narrow Q. Now the drums. 200Htz, 320, and 2000 for them. (don't boost, just cut at 500, 1000 and maybe at 1500. The bass is the same but shifted a little off of those (remember to do a parametric scan with a tight Q for offending frequencies first. Guitars are midrange but if you have vocals you want room at 1K. Guitars wsould be fine once you isolate and remove the offending ones. (Remember, people listening might want to talk so cutting at 1K gives a little room for that.) Now most computer programs have multiband compressors. Apply it to the whole mix and then see if there are presets. Try each one until you like it and apply it. (To learn check and see what frequencies are being treated. Use that as a learning tool for making adjustments later. Your audience will turn the volume up to where they want it anyway. If you mix it right in the first place, it will sound less irritating. Good luck,
Rod Norman
Engineer
Oh! It's conspiracy theories now then??!!
0dBFS is not "open to debate" or modification, it is where you are when all the bits are used up!
Most HR's reader's interfaces will not get close to +18dBu for 0dBFS leave alone +24 and almost none of us with bog S kit have the option of re-calibrating our converters.
Loudness (in this context) is a SUBJECTIVE phenomenon and little to do with line up levels.
Revox A77s were also way below studio line level, did not stop some people making damn fine recordings on them.
Dave.
I think you are confusing headroom with dynamic range.
Your "headroom" stops at 0dBFS. What you really have is "legroom" and it is a poor AI today that does not have a noise floor of -100dBFS or better. After that it is just gain. If you really want +24dBu from a USB AI just bolt on a pair of NE5532s per channel as balanced amps (or get BBrown jobbies).
dAVE.
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When recording engineer A says he is recording the signal level at -10 dBFS and engineer B says he is recording at that signal level too, it kind of does not mean so much. Because if engineer A is using a +24 dBu converter and engineer B is using a +18 dBu converter, what it really means is that engineer A has his signal level at 11 volts peak-to-peak (4 volts RMS) while engineer B has his signal level at 5.5 volts peak-to-peak (2 volts RMS). In other words, the difference in their signal level is 100%. They think they are recording at the same signal level relative to each other, but they really don't. This is probably the biggest confusion in recording, the ones that get it (those at the top) kind of keep silent about it because they know this is where the money/quality is. Since this sits both on the input and the output side, the relative difference in terms of POTENTIAL product quality difference just between these two setups in this particular example caused by this particular aspect is far greater than 1000%...![]()
-10 dBFS is -10 dBFS......the amount of headroom of a given converter doesn't change that.
I am talking about the relative difference in headroom size, in the case of a +24 dBu converter -10 dBFS corresponds to +14 dBu (having utilized 10 dB of its available 20 dB headroom), in the case of a +18 dBu converter -10 dBFS corresponds to +8 dBu (having utilized 4 dB of its available 14 dB headroom), because +24 dBu and +18 dBu corresponds to their individual full scale.
OK, dumb guy here, but I am going to throw it out here. Can't be any worse than some of the other posts.
If I have an analog signal that captures the sound I want, even if it is low, convert to digital add all the gain I need to get it to the level I want, there is really no negative as the digital increase does not add any noise.
In the analog world, I understand that would not be the case as the gain amps could introduce more noise, so source signal would be important. That is not the case in the digital world.
I'm sure I missed something here, but don't know it is just yet.
You are confused with the way you are doing your math.....-10dBFS is -10dBFs.
If you take a meter, and stick it post converters, then play back two -10dBFS signals (one through your +24dBu box and one through your +18dBU box)....they will be the same signal strength post converters.
The headroom of the converter does NOT change the signal strength....
When recording engineer A says he is recording the signal level at -10 dBFS and engineer B says he is recording at that signal level too, it kind of does not mean so much.