How am i going to master this impossibly loud mix?

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AcousticsWizard

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Hello,

I've decided to consider buying Izotope Ozone and to just learn mastering myself because I keep hearing that the tutorial will be sufficient to get someone up to par if someone is already somewhat of an audio engineer with some schooling (but with no prior mastering experience). Is my assumption valid that i can get pro results and very loud results by just 'mastering' every aspect of the Ozone Software as a beginner?

Because apparently all you have to do with Ozone after learning the software is find a preset and just tweak that. But I could be wrong. Should I not expect such things? Anyone got experience with it?

(The reason I am choosing to master myself and not go with a mastering engineer is because chances are I wont be satisfied and i am a control freak who wants to take it on every element myself in the end regardless, so instead of wasting time bitching, i might as well just learn some more).

Ok and now for the serious concern: I have a severely difficult and project to master with too many loud elements requiring ful maximum loudness - hardcore rap on full out metal with crazy synthesizers from a serious synthesizer engine - my access virus TI, and on top of that, this vocalist is an absolute beast with a very big tone, and on top of that, the other problem is that I am using both metal drums from superior 2 and some electronic hip hop kicks over-layered... so some hits are double hits (like nodes in S2)... so both metal kick which has treble and tight bass, and thudding hip hop kick must be clear but a bit louder, and on top of that - the biggest problem for this type of music is bass - how i am going to keep the bass loud enough to suit a hip hopper, but not dominating the "click" style metal kicks, but also electric guitar guitar dominance of this type of music - but the bass being still under the main hip hop kicks which are to be a tad louder than the metal kicks so the rapper coherently understands the beat (which also still have to have at least SOME punch).

I have had trouble avoiding clipping in the past and will therefore have to prolly keep my main mix even below -6db with all these elements.

On top of this I want a very very loud mix. Will something like Ozone allow a beginner to mastering to get comparable loudness to the loudest pros out there (with the Ozone presets which are supposed to be top notch)?

And finally - any tips, links, and tricks to get the loudest possible bang (obviously without clipping) for something like this would highly be appreciated - because apparently i am going to have to learn the tricks with phase cancellations, and other "fooling the ear" phenomena.

(I don't care too much for analog saturations and stuff but if anyone can recommend a good plug for that which still stays big, please share. I did not check if Ozone has such simulations of analog gear).
 
Last edited:
Hello,

I've decided to consider buying Izotope Ozone and to just learn mastering myself because I keep hearing that the tutorial will be sufficient to get someone up to par if someone is already somewhat of an audio engineer with some schooling (but with no prior mastering experience). Is my assumption valid that i can get pro results and very loud results by just 'mastering' every aspect of the Ozone Software as a beginner?

Because apparently all you have to do with Ozone after learning the software is find a preset and just tweak that. But I could be wrong. Should I not expect such things? Anyone got experience with it?

(The reason I am choosing to master myself and not go with a mastering engineer is because chances are I wont be satisfied and i am a control freak who wants to take it on every element myself in the end regardless, so instead of wasting time bitching, i might as well just learn some more).

Ok and now for the serious concern: I have a severely difficult and project to master with too many loud elements requiring ful maximum loudness - hardcore rap on full out metal with crazy synthesizers from a serious synthesizer engine - my access virus TI, and on top of that, this vocalist is an absolute beast with a very big tone, and on top of that, the other problem is that I am using both metal drums from superior 2 and some electronic hip hop kicks over-layered... so some hits are double hits (like nodes in S2)... so both metal kick which has treble and tight bass, and thudding hip hop kick must be clear but a bit louder, and on top of that - the biggest problem for this type of music is bass - how i am going to keep the bass loud enough to suit a hip hopper, but not dominating the "click" style metal kicks, but also electric guitar guitar dominance of this type of music - but the bass being still under the main hip hop kicks which are to be a tad louder than the metal kicks so the rapper coherently understands the beat (which also still have to have at least SOME punch).

I have had trouble avoiding clipping in the past and will therefore have to prolly keep my main mix even below -6db with all these elements.

On top of this I want a very very loud mix. Will something like Ozone allow a beginner to mastering to get comparable loudness to the loudest pros out there (with the Ozone presets which are supposed to be top notch)?

And finally - any tips, links, and tricks to get the loudest possible bang (obviously without clipping) for something like this would highly be appreciated - because apparently i am going to have to learn the tricks with phase cancellations, and other "fooling the ear" phenomena.

(I don't care too much for analog saturations and stuff but if anyone can recommend a good plug for that which still stays big, please share. I did not check if Ozone has such simulations of analog gear).

Hello,

I have worked with Ozone a few times and it is great and you can achieve a lot with the software. As for prepping your mix to be mastered yes you'll want some head room atleast 3db. I normally tend to mix at -10db to -12db and on occasion -6db but no higher than -6db like to leave head room for mastering so the dynamics won't be lost or at least not as much will be lost. Hope this helps.
 
Oh boy... I see a storm brewing followed by a tsunami. :D
 
im saying nowt

ozone = good, presets = bad....and i wasnt here
 
This thread brought to you by the British Petroleum Environmental Integrity Group.

G.
 
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