Game play record mic isseus

  • Thread starter Thread starter rtimms
  • Start date Start date
R

rtimms

New member
Hello,

Hope someone can help me i have been having a issues with my headset mic or my pc not 100% sure what is causing it. I have a intermittent mic issues that is driving me mad every now and then 70% of the time i am getting mic distortion listen to bad mic

Bad mic - YouTube - BreujKmt66Y

Good mic - YouTube - f4AQfxfScos

I am recording at he same rate as i am playing and have done 2 pc reinstalled and made sure all drivers are up to date. I have used windows recorder and i am getting the same issues.

I have a pair for sennheiser 360 and a laptop.

Any thoughts on what could be causing the issues?

Both headset and laptop have warranty so i can send them back i just cat work out what's at fault.

Thanks
 
Hi there,
I listened to the two clips, and I hear the difference.

It almost sounds like one is recorded in a dead room, and the other in an echoey room.


It's hard to say really, but if I wanted to recreate the effect, I'd probably use a duplicate of the voice, or a chorus/delay which works on using duplicates.

Is there any possibility your somehow recording from two sources sometimes?
I'm aware that sometimes windows mixer will have a "What you hear" option. Could you be recording from the mic as a source, and the "what you hear" option.
Maybe some kind of direct monitoring thing or something like that?

I think an easy way out would be to download a basic Daw that doesn't rely on what the system is using for audio.
Something that takes control of your audio hardware. Try audacity; I'm pretty sure it's free.
 
I did a test and cut the sound out of the video just leaving the mic volume and as well as hearing the mic (me) i could here some of the game sound even though it was not on that channel. Not sure what's this is telling me. Strange thing is its not doing it every time.

i turned What you hear off. How would this audacity software help as i am getting the same affect in windows recorder?

Thanks for you quick reply (-:
 
How would this audacity software help as i am getting the same affect in windows recorder?

Thanks for you quick reply (-:


No problem. You say you get the same results in windows recorder. The same as what? What else have you tried?

Windows sound recorder is set to use whatever devices are selected in windows system/sound settings.

A separate recording suite would generally work differently as you would select a specific input for each audio track.
If you select audio input 1 in reaper/protools/audacity, and that's you're mic, the mic is all you're going to get.

If you're doing this live with a video capture suite and a separate audio capture program, it would make sense that your voice could be recorded down twice.
 
I am getting the same issues when recording with windows recorder. I am using Dextroy to record the sound in game i just select the window audio device i want to record, in this case the mic and the main sound. The 2 channel are kept split in a raw AVI

I have downloaded and i will try it out in the morning as its 2am and been Google mic issues for the past 4hr lol

Will report back

Thanks
 
Change of plan. I think you may have just answered the question.

If you use dextroy alone and tell it to record from main output and from mic, my guess is that the mic is already routed to the main output, so you're recording it twice.

The easy way to know is to turn up the volume and see if you can hear yourself in the speakers.
If you can, then that's what's happening, and you have two options.

Just select main output in dextroy and forget about selecting mic. Use windows mixer to set the appropriate levels.

Or,

Find a way to stop the mic from being passed to your main output. (ie. your speakers/headphones),
then record it separately with some other software.
There's probably a 'monitor' check box somewhere that you can turn off.

I hope that makes sense. :)
 
Last edited:
Back
Top