Found a hidden delay technique in Sonar XL

  • Thread starter Thread starter Toki987
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Toki987

Toki987

Rock Steady
Im using a SB live! with sonar xl . While mixing the midi trax down to an audio track, i found that by trimming at 0.0 and the volume down to just below the feedback loop, as the trim eased up or down by +/- .x the audio feedback loop is controllable. The result seems to be a nice rich stereo digital reverb, of course you wouldnt want to change it while record is engaged because the trim and volume would be affecting the finished track levels, but with a little experimenting could get a good setting, then rewind and go from there. I like the ambient bloom it has.
Is this old news i tripped over?
 
[...]and the volume down to just below the feedback loop[...]
That's were you lost me. How would you get feedback if you record midi?
 
moskus said:
That's were you lost me. How would you get feedback if you record midi? [/QUO

the output of the wave device (sb live) as input for the audio track. The chip is playing the midi data and playing back the armed audio track as it records it realtime. This is where the loop occurs. It is recording what it is both playing and hearing.
You get the initial generation of the digital audio and can combine it again with variance down in nanoseconds. It has a fattening quality to it.
 
Somebody may have run across this before. Its kinda neat anyways.

I put a short piece on the website to illustrate the technique. Reverb generated by feeding the converters with playback audio.

Tune is called Above all else

http://web.infoave.net/~kbright
 
You could save some time by just copying the clip to a new track, switching of the snap to grid and then dragging the clip back a few milliseconds.
Try then panning the new track off to the right and add a plug-in effect for even greater, err, effect.
 
your right. interesting, a stereo tapped delay without using a tapped delay unit. That would be quick. and a cool "onebutton" preset routine to have scripted in the program.
I`m loving digital and cakewalk more and more. I do know how to use plugins, but I thought this accident was was cool and can be recreated fast. I don`t like a lot of effects. Just enough to make a sorta live sound.
I played with some chorus on the last few seconds of that short piece just to play around, it might be handy later on something. I recorded it fast and a little too hot and didnt spend any time to edit it so there`s distortion, the effect i was ramblin about is there though.
This thread was about me screwing something up and trying to make lemonade. jus a lot a rambling and thinking out loud. I appreciate your reply man. : )

And I appreciate the lattitude the Staff here affords us in these postings.
 
Isn't this just a chorus or phaser-effect?

I found that effect when I started recording audio, and have found that I can easily recreate the effect by using FxChorus. It doesen't sound excactly the same, it's better. ;)
 
moskus said:
Isn't this just a chorus or phaser-effect?

I found that effect when I started recording audio, and have found that I can easily recreate the effect by using FxChorus. It doesen't sound excactly the same, it's better. ;)

the effect you heard on the last 6 or 7 seconds end of that piece is indeed a DXI chorus i purposely added. The effect we were talking about is the reverberation across the entirety of the piece.
 
;-)

Keep experimenting, it's the best way to learn stuff and make your music unique. The technique that you have come across is one that I use very often. In fact, I hardly ever record in stereo anymore cos it's a good idea that you've got there. Try and alter the second signal in some small un-apparent way. Keep the trick to just one instrument though. You can overdo it, like reverb itself. I find that if I put reverb on just one instrument, I don't need it on all the rest. Sometimes just on the snare drum is enough. It'll make your final mix so much clearer and - yes - LOUDER by being clean.
 
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