Fade out reverb...

  • Thread starter Thread starter James Argo
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James Argo

James Argo

Fancy Rock N' Roll
Guys... it's actually a Cakey thing, but it's mixing anyway... So, here we go. This should be a simple task, how do you make your directX plugin reverb effect (whatever) to be mix in "fade out" order. I mean I got one block track (the Lead Vox) and in the end of the song I want the sustain of the scream ending becomes far... far... far... and away. So the idea is the longer it gets, the "deeper" it becomes... In analog world, I could just simply turn the mix knob on the way, but DirectX plug in in SONAR ? Anyone ? Do me plz... :)
 
Do me plz...

I'm, gonna ignore that for now...

Assuming that when you said its a Cakey thing you meant that your working in cakewalk...

Its not the best, but the cakewalk fx reverb can be automated entirely with directx envelopes, look up directx automation in the help section, i think you right click on the track go to envelopes and where it usually has volume and pan it will also have fx reverb. You click on that and it asks you which control within the reverb you want to automate, you'll want the wet/dry mix.

This is how its done in sonar at least, im not sure about the other cakewalk programs,

Eric
 
If you can figure that out.. you could copy the vocal track.. and print a 100% reverb mix to the copy... and slowly crossfade the two tracks...

xoxo
 
Maybe this is way to simple of a view, but if it was me and I wanted this effect I would use the line draw function to increase the volume of the track as the verb faded out and then contour the signal as needed. As the verb fades away it will naturaly become more wet (more distatnt). all you need to do is bing up the signal and then fade it out.

If on the other hand you want it to switch as you are singing I would clone the section of the track where you want it to start changing till the end, effect the clone track to the sound you want it to end at, stack them, and then crossfade like was said before.

Later

F.S.
 
Thank's for the hints everybody. They helped me alot. However, Yes indeed I do it in SONAR 2XL (read the first post). I coldn't find the "automatic directX envelope" there. There's only Volume and Pan envelope I can draw with, but it leaves me no options to draw audio effect envelope. I dig the help file, but couldn't seem to find out. Can you tell me more how to change it ? Seems like you know how to do that with no problem. ;) Camn, I got your way rocks just great. Thank's alot. It helped me out dude :) I never thought of that... :rolleyes: Freudian Slip, I tried your suggestion, it also works just fine, however, the result is not exactly what I expected. I learnt something great anyway. May be in future project I will use your mixing technic. It just gave me different approach to aplying reverb onto audio. Way to go fellas.
Now... can I just use MIDI Controller to control audio tracks ? I know Sonar lets you draw MIDI Controler num. 7 (volume) and 10 (Pan) to control audio track. So, can it be done by drawing MIDI controller (generaly num. 91) to control the reverb on the audio tracks ? I have Cakewalk's FX Stereo, TC Native Reverb, and Sonic Foundry DirX reverb. I prefer using TC Native... ;)
On emore time, Thank you guys, you do me great... :eek:
:cool: :D :cool:
 
you have to use certain plugins for directx automation, the only reverb that i have that works with it is the cakewalk fxreverb that came with the program.
 
I'm not familiar with your software but- in any system if you can select pre or post for your sends, set one reverb up PRE. As you turn down the fader, the reverb will stay at a consistant volume.
 
It seems like you don't really want the reverb to fade out, you want the vocal as it fades out to get wetter, right? Do you have the vocal on a send to the reverb? If you don't, set it up. If you don't know what this means, yikes, I have no idea how to do it in Sonar, but I'm sure it's in the manual or help file, look up "Sends" and "Auxiliary" busses or tracks. But basically, there should be a couple of sends available on every track.

One of these sends should be "sending" a small amount of audio from your vocal track to the Auxiliary track where you have your reverb plugin. This is how you can send portions of your mix to the reverb without getting the whole mix wet. Your reverb on this Aux track should be set to 100% wet, and you can adjust the volume of this particular track/fader to increase or decrease the total amount of reverb in your song.

Now, when the fade out on the vocal starts to happen, you want to automate the level of the SEND from the vocal track to get louder and louder (look up "Automation" and/or "Automating Sends" in your manual or help file). So as the vocal fades, more and more of it is going through your 100% reverb Auxiliary track, creating a sort of "dropping into a pit" sound. This also works with a master delay, which can create a similar effect.
 
Charger has you on the right track. In Logic I would assign the track to a buss then add reverb to that buss. Usually the buss sends are pre-fader so you can still drop the fader and the 100% wet reverb will continue.
 
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