Emu 1212M and soundcards

  • Thread starter Thread starter Outlaws
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Outlaws

Outlaws

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I just bought the Emu 1212M and want to start using it, but when I installed the driver it screwed up my onboard sound. I plan on getting a soundblaster for games and movies, but untill then, I still want to be able to use both things at once. Is that possible? The Emu has a sheet with it that says you can use other soundcards from Creative, but I don't know if that still works for my onboard.

I uninstalled the Emu driver and my sound is back, but I still want to use the Emu because I am not looking at getting another Soundcard for a while...unless I have to.

Any help?
 
If you haven't looked into this yet maybe you should check the following:
When there are more than one soundcards installed, you can select in the Control Panel -> Sounds and Multimedia what your preferred sound device is going to be.
Chances are that the EMU is selected as preferred. Change that to the onboard soundcard. You can still select the EMU in your DAW software as your recording device.

Hope that helps.
 
Thanks. That worked. I think. My games and music are working again at least.

Anyone want to give me a quick run down on how to get a signal running to a track? I think I will be able to figure things from there.
 
Get acqauainted with the patchmix software. It's...different, but it works, and works quite well, once you get the hang of it. by default, you shouldn't have anything on there, so what you do is you insert an insert on the physical end to a host source...like ASIO 1/2. Once you have your inserts set up, only then will your application see it as an active sound input. If you don't setup anything, then your app won't see any valid input sound sources. Same thing for outputs...you have to setup strips for your host output sources...in the case of windows stuff, you have to setup a strip from Windows Source (Direct Sound, WDM, Windows media)
 
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