I
I Got Riffs
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Anybody know how I can use a DIY piezo drum trigger to take the place of the keys in a midi keyboard?
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Yes they do...those piezos work so well with a proper drum module.
I myself have never dissected a midi-keyboard ...so I am ignorant thereIs it the modules that provide the velocity-sensitive atributes?
I was trying to find that "b-board conversation" that I've read and gave up trying to find it. anyhow...
So, keep in mind again, that I don't really know this stuff. So...
The other thing could be here is this. I've read someone mentioning that in velocity sensitive keyboards (or some of them ???) the "velocity" (or say , the "information" about how hard or fast does the player strike the key) is being derived from Time between switching action. When you press the key, one contact of the switch gets disconnected and then the other contact gets connected. So the time between disconnection and connection is being "measured" and "translated" into digital "velocity" value.
So if this is the case, then neither Piezo disc neither FSR will do "duplicate" the key's action in the "controller's system.
Hope, what I'm ranting about here makes some sense to you![]()
I used 10 for the pads, and the extra 2 i mounted to frame to cancel out any inadvertant triggering from frame vibration.
I was trying to find that "b-board conversation" that I've read and gave up trying to find it. anyhow...
So, keep in mind again, that I don't really know this stuff. So...
The other thing could be here is this. I've read someone mentioning that in velocity sensitive keyboards (or some of them ???) the "velocity" (or say , the "information" about how hard or fast does the player strike the key) is being derived from Time between switching action. When you press the key, one contact of the switch gets disconnected and then the other contact gets connected. So the time between disconnection and connection is being "measured" and "translated" into digital "velocity" value.
So if this is the case, then neither Piezo disc neither FSR will do "duplicate" the key's action in the "controller's system.
Hope, what I'm ranting about here makes some sense to you![]()