>boray, i thought that there was no loss of sound quality
>while doing digital bouncing.
In theory you will never notice if you don't make an extreme test, like having a track recorded, set the fader at 1% of unity gain (probably the lowest you can set it to while still sounding), bounce to another track. Then use every gain you have to get it up to level again (you probably have to make several bounces to get it to the same volume again). Compare to the old track. If you do that test with a 24 bit mixer, 24 bit (non floating point) recording format, a 24 bit sound recorded on the track to start with, then what you will have on the new track will have the same dynamics as for a 18 bit sound. Will you be able to tell that it sounds worse? If you have great monitors and great ears, then maybe! In practise you will never do something like that anyway.
>If the mixer90%of the things you are talking about i do not
>have the knowledge to challenge(although they sound
>pretty wild) but if you are correct than a few of the basic
>concepts i(and many others) have come to know are totally
>wrong.
>
>at this point either you could be insane...or i could be
>really dumb.
Or you have just spent too much time with people like BlueBear who think they know everything, but who has no deep knowledge. He has read a book about digital recording and now he thinks he knows everything. But hey, sometimes you need to think too. Sometimes it's not enough to just repeat what is stated in a book.
You need to learn and understand this to get what I'm saying:
How binary values works.
How waveforms are presented in binary values.
How an A/D converter works.
How a waveform's amplitude is changed by altering the sound's volume (or the other way around).
How a D/A converter works.
You don't need to know how a digital mixer works (how the binary values are handled), because in the end, it will end up as binary waveform data, either when you store it (if the format not is floating point) or when it reaches the D/A. That will allways happen regardless of how the mixing is performed.
/Anders
>while doing digital bouncing.
In theory you will never notice if you don't make an extreme test, like having a track recorded, set the fader at 1% of unity gain (probably the lowest you can set it to while still sounding), bounce to another track. Then use every gain you have to get it up to level again (you probably have to make several bounces to get it to the same volume again). Compare to the old track. If you do that test with a 24 bit mixer, 24 bit (non floating point) recording format, a 24 bit sound recorded on the track to start with, then what you will have on the new track will have the same dynamics as for a 18 bit sound. Will you be able to tell that it sounds worse? If you have great monitors and great ears, then maybe! In practise you will never do something like that anyway.
>If the mixer90%of the things you are talking about i do not
>have the knowledge to challenge(although they sound
>pretty wild) but if you are correct than a few of the basic
>concepts i(and many others) have come to know are totally
>wrong.
>
>at this point either you could be insane...or i could be
>really dumb.
Or you have just spent too much time with people like BlueBear who think they know everything, but who has no deep knowledge. He has read a book about digital recording and now he thinks he knows everything. But hey, sometimes you need to think too. Sometimes it's not enough to just repeat what is stated in a book.
You need to learn and understand this to get what I'm saying:
How binary values works.
How waveforms are presented in binary values.
How an A/D converter works.
How a waveform's amplitude is changed by altering the sound's volume (or the other way around).
How a D/A converter works.
You don't need to know how a digital mixer works (how the binary values are handled), because in the end, it will end up as binary waveform data, either when you store it (if the format not is floating point) or when it reaches the D/A. That will allways happen regardless of how the mixing is performed.
/Anders