Cutting Corners

  • Thread starter Thread starter Bomer
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The funny thing about all of this is that I was never even really looking for advice. I was actually just hoping to start a discussion about creative things people do with their home studios (yes, to save a few bucks maybe). Just curious more than anything.
 
and with all of that said (without me having to open my mouth) cutting corners is an art. I don't like using the term "cutting corners" but I think I know what you're talking about, regardless. I'll just stick with the title of "cutting corners" to keep some amount of consistency. Knowing where to cut them, how to cut them, when to cut them. The reverse is also true... it's essential to know when NOT to cut corners.

Believe me, if you're working on a pretty ambitious project with not a very large budget... having a good horse sense of where to compromise and where cutting corners would compromise the quality of the project will be to your benefit (and in the eyes of your client, you will be a god amongst men when you can deliver just as good of a mix as the last guy but in half the time and half the price.)If you have a good sized budget, by all means, use the best of the best... but not all gigs will be that way.. especially if you like to remain in the strictly "CREATIVE" side of the music industry.

As I'll always say (as a long time audio dude who doesn't tend to hang out in audio circles very much, aside from strictly "business").. just because WE see something as important, doesn't mean it IS important. Take your brain out, rinse it off, remove all the audio culture from it for a few minutes, THEN look at it... is it STILL important? Does it REALLY make or break the song? Or is it just something that's "really cool" from the perspective of someone who is a part of the "audio culture"?

And I'll repeat the same shit I always say. Who are you making recordings for, other audio engineers, or the usual music fan. Create for your audience.
 
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Collaberate....

yes. And this would be a very good example of a way to "compromise" without compromising the integrity or quality of the project. THat would be an example of an excellent way to "cut corners"... even if the person might not be as good at the particular thing you're delegating. You can give direction when needed, which will cost you MUCH less in time than doing it yourself, and I find as long as you're pretty good at "guiding" people through the process of something, you'll get just as good of results.

I think it's just that there's a lot of egotistical engineers out there who want to come across as "the jock of the console" at all costs. Who the fuck cares, I just want a good result.
 
Ignore marketing drivel unless its backed by evidence. There is a hardcore machine aimed at especially the newer recordist which claims you MUST have this brand or that brand. What little media the industry still has, not only doesnt call them on their BS, they actually back them up

Here's an excellent page for evaluating whether a product actually meets your needs or is just more hype

http://www.skepticreport.com/skepticism/baloneydetectionkit.htm

Thanks to Carl Sagan

what a brilliant link....to a brilliant man..
Thankyou for this.:)
 
Make your own cables. Set your self up with 4 nice channels, rather than 24 mediochre ones. Buy stuff used. Mic stands are practially free when somebody's giving up on their bedrrom studio.
 
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