chopping up tracks for timing issues

  • Thread starter Thread starter BRIEFCASEMANX
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BRIEFCASEMANX

BRIEFCASEMANX

Winner chicken dinner!
I don't think I really understand how this is done. When there is something with no quiet or silent space in it, like a keyboard with infinite sustain, how would you chop a part of it up and move it without having a little gap of silence in the audio? Also, how would you do this with close miked drums and have it in time with the sound in the overheads? Everyone talks about doing this stuff but I've never understood how exactly. Timestretch tools?? Can someone explain it to me.
 
With the keyboard, you would use timestretch tools.

With drums, you have to cut across all the drum tracks and move everything around as a unit. If you have to move things farther apart, you fill the gap by pulling the clip on the right to the left. I didn't explain that very well. You know when you cut a clip apart, move one section away from the other, then you grab the side of one of the clips that was cut and pull it, you get the rest of the original clip. That is what you have to do to fill the gaps. Always pull from right to left.
Also always cut just before a transient.
 
Farview said:
With the keyboard, you would use timestretch tools.

With drums, you have to cut across all the drum tracks and move everything around as a unit. If you have to move things farther apart, you fill the gap by pulling the clip on the right to the left. I didn't explain that very well. You know when you cut a clip apart, move one section away from the other, then you grab the side of one of the clips that was cut and pull it, you get the rest of the original clip. That is what you have to do to fill the gaps. Always pull from right to left.
Also always cut just before a transient.

Yeah I can do stuff like that but then theres the overheads, timestretch on the overheads to get it to fit? Won't that sound weird? Obviously I cant timestretch the entire overhead track, or else the whole thing would get slightly off time, so would I cut a small part of it and timestretch just that? Or maybe repeat a small section of the overheads to fill in the gap and use crossfades so theres no clicks?

Thanks man, I will send you some money once I get my first unemployment check.
 
You can also add some reverb to help cover up the silent spots.
 
TexRoadkill said:
You can also add some reverb to help cover up the silent spots.

thank you, would you like some of or all of my money too?
 
You can't time stretch the drums. When you edit drums, you have to group all the drum tracks together, including the overheads. That way when you make a cut and move the parts around, it all stays in sync.

Again, I said "You know when you cut a clip apart, move one section away from the other, then you grab the side of one of the clips that was cut and pull it, you get the rest of the original clip. That is what you have to do to fill the gaps. Always pull from right to left." I didn't say anything about time stretching drum tracks.

If you can't fill the gaps, then the drummer was too far off to fix.

And, yes, you do need to pull enough over to crossfade it.
 
Farview said:
You can't time stretch the drums. When you edit drums, you have to group all the drum tracks together, including the overheads. That way when you make a cut and move the parts around, it all stays in sync.

Again, I said "You know when you cut a clip apart, move one section away from the other, then you grab the side of one of the clips that was cut and pull it, you get the rest of the original clip. That is what you have to do to fill the gaps. Always pull from right to left." I didn't say anything about time stretching drum tracks.

If you can't fill the gaps, then the drummer was too far off to fix.

And, yes, you do need to pull enough over to crossfade it.

Okay, I get it now. Would you like some of my money once I get my unemployment check?
 
BRIEFCASEMANX said:
Okay, I get it now. Would you like some of my money once I get my unemployment check?
What is it with you asking me if I want your money? I don't get the joke.
 
In case you're working in Logic, this is a complete runthrough. But even if not, this should be helpful and explain what Farview already tried to explain to you.

Oh, and yes, I'm gonna take your money. All of it.
 
Farview said:
What is it with you asking me if I want your money? I don't get the joke.

it's not a joke, man. i simply want to give away my money. probably not dip into bill money or whatever, but spending money, sure.
 
I take paypal. The link is on the contact page of my site. Knock yourself out.
 
In many cases you can make the edits, slide the edges together, and then put in crossfades. If there are no big jumps in volume between the samples, and the music is of a similar nature, then this can work very well.
 
SonicAlbert said:
In many cases you can make the edits, slide the edges together, and then put in crossfades. If there are no big jumps in volume between the samples, and the music is of a similar nature, then this can work very well.


That's how i do it. Figure out where to split the object, slide the objects into time while looping playback over the area, overlap the object edges, and adjust the crossfades for a seamless transition. Works great in Samplitude.
 
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