W
witulski
New member
Hi folks, this is a feasibility test of a basement recording technique. No vocals yet, and guitars direct in for scratch-track purposes.
I'm most curious to hear what you think of how the drum sound is coming along.
RECORDING -
1-Shure Beta 52 (kick)
2-SM57 (snare)
3-SM81 (hat)
4-SM57 (tom)
5-SM57 (floor tom)
6 & 7-AKG C1000S (overhead)
Overheads placed pointing down above ride and main crash, about 6' high.
Performed in a basement with drop-ceiling tile about 7.5' high.
MIXING - Unsure of how our raw drum tracks might clean up, I brought them into Cubase SX and tweaked them a bit. On this mp3 you hear my results. I'm no pro yet, but I did make a lot of discoveries... I started by getting a foundation I liked between kick and bass guitar. Next I added compressed snare and gated it so that only the initial impact is heard and its decay comes more from overheads. Hi-hat I didn't tweak; it's barely in there anyway, just to add a little closeness and impact. Toms are my best boomy Cars approximation, also compressed and gated like the snare. Overheads are boosted in the highs (maybe too much - my ears are going) to focus on sizzle. The overheads are also compressed to make the crashes ring out longer.
Please comment away. I know it's a rough draft, but I'd appreciate it if anyone can tell me especially how much you can hear the room. It's a 15x42 parallel drywall basement with carpeted floor and a drop ceiling. I think I can hear it, but I can't tell if I'm imagining it. It just sounds... too "close"? Too "cramped"? "Confining"? Something like that. Or am I imagining it?
Also, does it sound too much like the drummer is using splash cymbals where nice heavy crashes should be?
Thanks.
Greg
I'm most curious to hear what you think of how the drum sound is coming along.
RECORDING -
1-Shure Beta 52 (kick)
2-SM57 (snare)
3-SM81 (hat)
4-SM57 (tom)
5-SM57 (floor tom)
6 & 7-AKG C1000S (overhead)
Overheads placed pointing down above ride and main crash, about 6' high.
Performed in a basement with drop-ceiling tile about 7.5' high.
MIXING - Unsure of how our raw drum tracks might clean up, I brought them into Cubase SX and tweaked them a bit. On this mp3 you hear my results. I'm no pro yet, but I did make a lot of discoveries... I started by getting a foundation I liked between kick and bass guitar. Next I added compressed snare and gated it so that only the initial impact is heard and its decay comes more from overheads. Hi-hat I didn't tweak; it's barely in there anyway, just to add a little closeness and impact. Toms are my best boomy Cars approximation, also compressed and gated like the snare. Overheads are boosted in the highs (maybe too much - my ears are going) to focus on sizzle. The overheads are also compressed to make the crashes ring out longer.
Please comment away. I know it's a rough draft, but I'd appreciate it if anyone can tell me especially how much you can hear the room. It's a 15x42 parallel drywall basement with carpeted floor and a drop ceiling. I think I can hear it, but I can't tell if I'm imagining it. It just sounds... too "close"? Too "cramped"? "Confining"? Something like that. Or am I imagining it?
Also, does it sound too much like the drummer is using splash cymbals where nice heavy crashes should be?
Thanks.
Greg