M
mikeh
New member
I think we may be talking more than one level.
I agree with JohnnyFever, that a good musician who has mastered his instrument (do we ever really master our instruments) should be able to hit the groove in a limited number of trys - if he can't he should not be in the studio. However, that primarily would apply to a session player or a member of a band who is paying for studio time.
As a paid session player (which I don't do as much as I use to - there's always someone better who can come along and take the gig) I know it is my job to hit it quickly, since the clock is ticking. In fact I have actually been replaced on a couple of sessions because I could not make it happen fast enough - and I've also had parts that I recorded replaced after I left because it was not "good enough").
As a producer, it is my job to make the session happen while working within some type of budget and if a player is not getting it done, I have to talk to the client and make a hard call (I have asked to get different players in)
As an engineer, I'll do whatever I'm asked, but if I think someone is not getting it done, I will try to find a polite way to suggest something different (including an edit or a cut & paste)
As a home recorder, I'm free to do whatever I want - if that includes what KeithCF suggested, so be it (although on a personal level I would prefer to play the part - that is why I've spent close to 40 years improving my drumming chops).
I agree with JohnnyFever that most major sessions are not done on the fly - the producer (and the label) will insist on plenty of pre-production to limit the costs of studio time.
I suspect that the projects Fairview is mentioning are indeed more along the lines of pre-production. It is not uncommon for name artists to go into a less costly studio where they can work through some ideas - however, the clock is still ticking and even then the artists have to know when to stop trying and/or when to punch in or edit.
As was stated, if you want the best sounding recording, you will use whatever you can (musical skill, technical skill, computer skill). However, as a musician, we should all strive to be good enough to get the groove on tape without "cheating" (but as I've indicated, I've had a couple of producers who did not think I was good enough - thankfully most thought I was).
I agree with JohnnyFever, that a good musician who has mastered his instrument (do we ever really master our instruments) should be able to hit the groove in a limited number of trys - if he can't he should not be in the studio. However, that primarily would apply to a session player or a member of a band who is paying for studio time.
As a paid session player (which I don't do as much as I use to - there's always someone better who can come along and take the gig) I know it is my job to hit it quickly, since the clock is ticking. In fact I have actually been replaced on a couple of sessions because I could not make it happen fast enough - and I've also had parts that I recorded replaced after I left because it was not "good enough").
As a producer, it is my job to make the session happen while working within some type of budget and if a player is not getting it done, I have to talk to the client and make a hard call (I have asked to get different players in)
As an engineer, I'll do whatever I'm asked, but if I think someone is not getting it done, I will try to find a polite way to suggest something different (including an edit or a cut & paste)
As a home recorder, I'm free to do whatever I want - if that includes what KeithCF suggested, so be it (although on a personal level I would prefer to play the part - that is why I've spent close to 40 years improving my drumming chops).
I agree with JohnnyFever that most major sessions are not done on the fly - the producer (and the label) will insist on plenty of pre-production to limit the costs of studio time.
I suspect that the projects Fairview is mentioning are indeed more along the lines of pre-production. It is not uncommon for name artists to go into a less costly studio where they can work through some ideas - however, the clock is still ticking and even then the artists have to know when to stop trying and/or when to punch in or edit.
As was stated, if you want the best sounding recording, you will use whatever you can (musical skill, technical skill, computer skill). However, as a musician, we should all strive to be good enough to get the groove on tape without "cheating" (but as I've indicated, I've had a couple of producers who did not think I was good enough - thankfully most thought I was).