In analog you are just saturating the tape, which produces distortion, and creates some compression. Actually, distortion acts like compression too.
In digital this is possible, but not as easily. You have to play with some tube gear, and get it set just so to emulate the experience.
There are some tricks I am working on that may offer a fully analog sound to digital. But I am not offering up untill I have it down. Just gonna have to wait....
I will tell you this though, use 24 bit converters!!! 16 bit just does not cut it at all for getting things loud. Even when a 24 bit file has been dithered down to 16 it is much louder, with far more depth and accuracy then the best sounding 16 bit file. This became very appearent to me when I got my new soundcard and started mixing to my hard drive. My mixes are louder, more detailed, and have a more "translucent" sound to them.
The highest sampling rates right up until mastering is very important too. Letting software sample down for you is best in my opinion, but even a device that does it on the fly will do. Especially in the tracking phase, a higher sampling rates captures more of the sound like analog does. The higher the better for sure. It is not going to matter as much when you master because all music kind of get's sucked down to the crappy sounding 16 bit 44.1KHz sampling rate anyway, so getting everything right at 24/48, or 24/96 is where you will really hear a difference.
Go check out my re-mix of RE's song Parallel. Done through the sound card. Also, he tracked on a ADAT XT which sports 18 bit converters, even though it only save 16 bit data to the tape. But the extra headroom on the converters really give a nicer sound than a 16 bit converter will.
Oh yeah, about drums, let them damn mic pre's sing!!! Run em' hot and you won't regret the sound. As hot as possible until you actually hear distortion, then back off just a bit. With a tube mic pre, you will definately have a very in your face sound. Works okay with guitars too....
Ed