Interesting/confusing... I'd always thought that having a higher bitrate increases the amount of "slices in the pie", thus increasing the accuracy of the A/D conversion? I've always wondered how this relates to the S/N ratio, given my (apparently) incorrect understanding of bit depth.
I am not disagreeing with you at all, as I have significantly less knowledge in this subject. I'm just curious & would like to learn.
*Edit: Is audio bit depth not analogous to color bit depth? More bits = more colors between white and black?
Without getting too far into the nuts and bolts of how binary word lenghts operate in PCM audio, bit depth represents voltage values of analog audio. More bits is equal to more resolution, or more differences between quiet and loud. Once these voltage values are translated to digital PCM audio, there are "steps" between quiet and loud. These steps are represented by binary numbers.
Binary is ones and zeroes. A one bit word length gives you two choices: zero or one. On or off. It's like a switch. If you want to represent more range than that, or higher numerical values you need to increase the word length.
a "2 bit" word length operates like a more complex switch. As you add bits you can represent higher numbers. One bit can only represent 2 possible numerical values while two bits can represent 4 numerical values.
00
01
10
11
The range of possible numerical values is calculated by 2 (the difference between zero and one of a bit) to the power of how ever many bits in the word length.
Every time you add one bit to the word length the range of numerical values that can be represented doubles.
24 bit audio offers way more resolution in amplitue or dynamics or the difference between quiet and loud or whatever you want to call it than 16 bit.
Because the scale is kind of top heavy as it relates to straight PCM audio, some people got the idea that if you completely overdrive your signal and fry it to a black, charcoalesque crisp on the way in in order to get your signal as close as possible to 0 dBFS, and in much the same way as The Price Is Right (which has an excellent theme song) without going over, that you are somehow doing yourself a favour because you're using more of the available numbers.
People caught on to this a lot faster than how to address the issue of proper gain scheduling.
In 16 bit audio it shouldn't be an issue anyway.
In 24 bit audio you'll get all of the "amplitude resolution" or whatever, that you would get in 16 bit audio at 0 dBFS, at a level of around -48 dBFS. So it becomes even more of a non-issue, and intentionally borking your own gain structure in the quest for "winning" at some half baked, audiological nitwit, bean counter aesthetic PCM version of "Plinko" or something, becomes even more ridiculous.
Some people say that this means 24 bit gives you more headroom. Not exactly correct, but it's shorter than the stuff that I just wrote.