1st ASRX to CUbase dump; How's the sound?

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junkmanistan

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This is my first attempt to mix a track I made on my ASR X Pro in the old Cubase VST program that came with my E-Mu 1820 interface. I used some Waves plug-ins as well as what Cubase offers. The kind of critique I'm looking for is that of the overall sound quality, since I start to lose a context for what I'm hearing after a while. Would this track be worth mastering? The actual track is incomplete and needs some cleaning up as far structure goes; the vox are basically scratch....

also, this isn't a Brachiation song:

www.myspace.com/brachiation

play "lackeylungblackeneddaylight"
 
it sounds HORRIBLE...

im' serious its atrocious...if you can't tell just quit before your in debt
 
Damn! That was rough.....
Well, my problem is that everything sounds pretty dead to me and I was hoping that someone could give me an idea of what the OVERALL problem might be. More than anything I'm talking about the track sans vox. I don't like the sound much either, but I'm looking for some direction on how to change/improve it. The sounds themselves were pretty much all tweaked samples in the ASR and sound pretty similar in the mix. Do you think the problem is the sounds themselves, the way I put them together, or something else?
And also, I'm really not looking for a critique of songwriting or anything on that end if that's what someone's major issue would be.
 
i don't think i can stay awake long enough to tell you how much shit is fukked up in this mix....BUT your biggest problems are the drum sounds used. Try "stealing" some drums sounds from commercial releases i.e. cutting out a single snare/kick hit that is void of sounds that distract it from being a snare/kick i.e any melody, vocal, etc.

You know what it is too this style of music doesn't appeal to me so it sounds 100X's worse to me...

g'luck
 
Most of the drum sounds I ended up using here were actually taken from "commercial" recordings. They were just too clean sounding to me and I had to fuck with them a lot to get something that was even remotely rugged. I'm definately NOT a fan of slick, clean sounding beats (or whatever you want to call the music) I'm trying to get a raw ass, ruff sound that's pretty big but not pure distortion. If anyone here's familiar with El-P's shit or the guy Diplo that did the new M.I.A record that's the kind of raw screeching shit I'm going for. This mix surely has problems, but is there anyone who can give me tips on how to make the individual sounds cut thru more either on the sampler end or in CUbase? I'm mainly a rock band guitar player and sequenced music is something I've been getting into only recently, so I really don't know the ins and outs of sculpting good sounds. If your not into the style of music that's fine (although I'm curious to know how people would classify this track), but I'm really hoping that someone will hear this, recognize the sound for some amateur state they've already been thru, and help me get to the next level. :p
 
junkmanistan said:
I'm definately NOT a fan of slick, clean sounding beats (or whatever you want to call the music) I'm trying to get a raw ass,

You got the ass part down pretty well ;)

This track definitly doesn't not remind of a DefJuks track. You sure those are commercial drums? shits sounds like GM fa real. If you like the drum sounds of El-P why not chop drums from him?....for sounds to cut thru in a mix you need to create space for them. You do this by Panning, volume adjustment, eq, compression, reverb, delay
 
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