just when i thought everything would run smooth....

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fivestarpacheco

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hey guys
back again..... so this time i was getting ready to mix excited to start using the effect send/bus. so i opened up a stereo bus and tried it out on a vocal i put two effects on it and its making my voice sound weird almost like its a flanger but i didn't put that effect. even when i just applied the eq with no compressor it automatically sound like that. as i add more effects to the bus it gets worse and worse. there must be something im doing wrong hopefully someone can point me in the right direction.
heres a clip of what it sounds like i solo the vocal so you can hear what im talking about
waveyyyyyy - MP3 Download, Play, Listen Songs - 4shared - Joshua R
the solo one is the vocal


this is the bus


thanks guys
 
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Sounds like you've got a dry track and a wet aux track playing back simultaneously. The screenshot looks like your aux has an eq and a comp, right?
Generally that's not what you'd do. I'll use aux/send for something that I want to dial into the dry sound...like a wet reverb or delay, maybe.
An eq or compressor just goes straight on the audio track, for me.

It can be a bit different with groups of tracks. Maybe you want to apply the same eq and comp to a group like your drum bus for example.
In that case I'd set each channel's main output to go to my aux track instead of using sends.

You'll get a weird affect with your current setup because you have two slightly different versions of a track playing against each other.
You might also find that the one with effects has a slight delay on it as all plugins introduce some kind of delay (afaik).
Most DAWS work around this with ADC, which delays every other track by the same amount. You might not have that, or it might be disabled.

Make sense?
 
Sounds like you've got a dry track and a wet aux track playing back simultaneously. The screenshot looks like your aux has an eq and a comp, right?
Generally that's not what you'd do. I'll use aux/send for something that I want to dial into the dry sound...like a wet reverb or delay, maybe.
An eq or compressor just goes straight on the audio track, for me.

It can be a bit different with groups of tracks. Maybe you want to apply the same eq and comp to a group like your drum bus for example.
In that case I'd set each channel's main output to go to my aux track instead of using sends.

You'll get a weird affect with your current setup because you have two slightly different versions of a track playing against each other.
You might also find that the one with effects has a slight delay on it as all plu
gins introduce some kind of delay (afaik).
Most DAWS work around this with ADC, which delays every other track by the same amount. You might not have that, or it might be disabled.

Make sense?
I see so I just changed where it says master to the name of my bus now it sounds good is that what I was supposed to do? Thanks man I at least got it to sound good now.
 
For straight forward eq and compressor there's no real point in using sends/aux tracks.
I'd just put the plugins straight on the audio track.

For time based effects that you want to blend wet/dry, I'd use the send/aux the way you've pictured above.
That way the aux track fader controls the effect, and the audio track fader controls the raw track (with eq/comp/whatever)
 
For straight forward eq and compressor there's no real point in using sends/aux tracks.
I'd just put the plugins straight on the audio track.
Unless, of course, you really want to run several tracks through the same eq and compressor for whatever reason.

The real problem is un- (or poorly-) compensated latency in the plugins. Real DAWs fix that for you automagically. Coulda swore ProTools finally caught up to everybody else on that a version or two ago. You might need to upgrade, in which case you really ought to just go download Reaper instead. ;)
 
Unless, of course, you really want to run several tracks through the same eq and compressor for whatever reason.

It can be a bit different with groups of tracks. Maybe you want to apply the same eq and comp to a group like your drum bus for example.
In that case I'd set each channel's main output to go to my aux track instead of using sends.



The real problem is un- (or poorly-) compensated latency in the plugins. Real DAWs fix that for you automagically. Coulda swore ProTools finally caught up to everybody else on that a version or two ago. You might need to upgrade, in which case you really ought to just go download Reaper instead. ;)


That ain't Protools. :)
 
For straight forward eq and compressor there's no real point in using sends/aux tracks.
I'd just put the plugins straight on the audio track.

For time based effects that you want to blend wet/dry, I'd use the send/aux the way you've pictured above.
That way the aux track fader controls the effect, and the audio track fader controls the raw track (with eq/comp/whatever)

Ohhh I seee that makes sense deff going to try this again lol. Im using sonar x3 do you think it has auto latency compensation?
I was thinking about reaper this sonar x3 is soo hard to use
 
I was curious about this and did a quick search. Came up with the following youtube video which demonstrates the problem you experienced and what to do about it. This is with an old version of Sonar so you'll likely have to hunt around to find the same checkboxes, etc. in the newer Sonar's menus but maybe this will help:

https://www.youtube.com/watch?v=NwNLTtG4pcg
 
Having automatic compensation shouldn't really matter unless you're doing parallel compression.
That's what you were doing in the pics, albeit by mistake. :p

For reverbs and delays any latency introduced by the plugin isn't going to be heard.
 
I was curious about this and did a quick search. Came up with the following youtube video which demonstrates the problem you experienced and what to do about it. This is with an old version of Sonar so you'll likely have to hunt around to find the same checkboxes, etc. in the newer Sonar's menus but maybe this will help:

https://www.youtube.com/watch?v=NwNLTtG4pcg

Just watched the video I'm going to try this when I get off work thanks man.
 
Having automatic compensation shouldn't really matter unless you're doing parallel compression.
That's what you were doing in the pics, albeit by mistake. :p

For reverbs and delays any latency introduced by the plugin isn't going to be heard.

Well, it adds to the predelay, and if it's long enough you'll definitely hear it. There's no reason nowadays that you shouldn't be able to run all the parallel whackiness that you want unless you're tracking or running feedback loops. Sonar will do it just fine. Why aren't those boxes ticked by default?
 
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