Anyone need an old multitrack separated?

  • Thread starter Thread starter boblybob
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If you're really bored a want to practice track separationjust load up a CD.
Separate all the instruments in a symphony, or each individaul vocal line in a Queen vocal harmony. Seems like that should keep anyone busy.
Then post the amazing results and quiet the nay sayers

If you're bored and are just looking to toot your own horn and fight with people on the internet that's cool too. Seems like lots of us are bored too and so will indulge you by biting at the bait
Alright, but please. Please, tell me how I tooted my horn.

My first post was perfectly polite, and reasonable. No smugness, read it, then SouthSIDE Glen's first reply. It just sounds like he has something against me.
 
No smugness, read it, then SouthSIDE Glen's first reply. It just sounds like he has something against me.
I have a problem with people claiming to be able to do what they cannot do and people claiming to know more about what they are talking about then they actually do.

But despite what you might think, bobly, I am a fair man. And I will be the first to reverse myself and aplogize if you can show me wrong. I have a legitimate project for you - no tricks or anything - if you're willing to take me up on it and do so here in public in this thread. I honestly would really *like* you to prove me wrong, because if what you claim can actually prove out, you have a very useful service to provide.

What I have is an MP3 copy of about a 10-year-old stereo mixdown of an 8-track recording in a rock/pop instrumental style (originally recorded to Otari analog open-reel, then dubbed over to ADAT). The biggest problem with it (other than the generational problems) is that the percussion was a stereo recording of an old Alesis keyboard rhythm synth that was originally recorded to cassette long before the rest of the recording was made, so the percussion tracks sound doubly horrible; not only was the original Alesis sound pretty cheesy, but there is heavy wow from an age-warped cassette tape that it was stored on.

If you can first remove the synthed drum kit - including skins and cymbals - from the stereo mix without adversely artifacting the rest of the recording, I would be an impressed man. if you could actually similarly separate the remaining 6 instruments into their own tracks without adverse artifacting, like you claim to be able to do, that would be the cherry on top.

Are you game?

G.
 
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I would love to hear that. But for some reason it doesnt logically make sense.
How is it possible to separate the instruments from each other with out either losing some of the actual track. Any given instrument takes up the whole spectrum 20 to 20k and pulling it out of the mix will maybe only capture very little of it. All the instruments are interweaved in that sense, if you do get one out you lost some of it and took some from others. No????
 
Maybe having the ability to strip down a mix is getting close, this software strips down recorded chords so you can fix a note in the chord or change a major to a minor etc.

Play the "Twilight Zone" theme here.

Cheers

Alan.
 
I would love to hear that. But for some reason it doesnt logically make sense.
How is it possible to separate the instruments from each other with out either losing some of the actual track. Any given instrument takes up the whole spectrum 20 to 20k and pulling it out of the mix will maybe only capture very little of it. All the instruments are interweaved in that sense, if you do get one out you lost some of it and took some from others. No????
Yes. You are exactly right. Perhaps in the future I can envision having some artificial intelligence algorithms that can analyze the composite sound in high enough detail to be able to synthesize out the artifacted parts in a kind of audio version of automated plastic surgery, but the public technology is not there yet - outside of maybe the NSA or maybe even Pixar ;).

But I really would like to be fair and proven wrong about that; maybe there's a super-slick technique I have not figured out yet that allows one to do something musically useful in that regard with the current publicly available technology. I'm willing to give boblybob the chance he asked for in the OP, and I have a fine test file for him to do it on. And I'll let the public be the judge of whether he's blowing smoke or really on the bleeding edge of capability so he doesn't think I'm giving a biased judgment. But I'm not holding my breath.

G.
 
All right, I'll give it a shot. I might as well separate every track, because the drums go through every frequency and I'll have to remove the overlaid instruments to get to it.

Give me a week or two, I takes at least a day to remove/isolate bass. (And that's an instrument with a very small frequency range.)
 
All right, I'll give it a shot. I might as well separate every track, because the drums go through every frequency and I'll have to remove the overlaid instruments to get to it.

Give me a week or two, I takes at least a day to remove/isolate bass. (And that's an instrument with a very small frequency range.)

ummm bass can hit 12k and more bobby
 
Ok, you can grab the file at:

http://www.lightningmp3.com/live/file.php?id=22271

And before anybody says it, yes there are a few problems with the mix that makes it less than ideal-sounding, including a few pops and distortions here and there. The source material was less than ideal. But certainly much better than Leadbelly's stuff :). But I'm not worried about that stuff, I just figured this would be a good test file for bobly to chew on.

Man, talk about taking longer to pull Humpty Dumpty apart than it takes to put him together :cool:. Two weeks is a LOT of labor for a 3-minute file. It's a good thing you're not charging for it, I couldn't afford it ;). Just keep it simple for yourself at the start and remove the drums and we'll see if or where we need to go from there. If you feel you need to remove the bass first, go ahead and do what you need; in this mix the bass should be the easiest to remove. But It'd be nice if you could put the bass back in when you're done.

G.
 
And you, this is the exact same thinking when they said the world was round or the sun was the center of the solar system.

I don't want to rattle your cage too much, but, you know, the world is kinda round...
 
I'm talking about the meat, the fundamental frequencies. Let's hope I get decent results though!

So you arent taking out the whole bass. A bass sounds like a bass b/c of all the overtones which take place on all frequencies. same with all instruments, its called timbre i believe. Seems like all you will get is some low noises which will sound like crap. Wtvr gotta hear it to believe it. Its all stupidity.
 
I don't want to rattle your cage too much, but, you know, the world is kinda round...
That was kinda his point ;)

Meaning, the first people that stated the world actually is round or that the sun is the center of the solar system, they got ridiculed... or worse. :o
 
That was kinda his point ;)

Meaning, the first people that stated the world actually is round or that the sun is the center of the solar system, they got ridiculed... or worse. :o

Yeah but there is a difference between saying that the world is round than saying you can take out blue from a picture:)
And dont give me the color filter crap :)
 
okay . . . we don't need to go on about round worlds and blue filters . . . the guy is going to do something and we will be able to judge from the results.

After that is done, then that is the time to listen and evaluate the results.

There is a difference between saying you can do what seems improbable but not offering proof, and saying you can do the improbable and being prepared to demonstrate it.
 
That's right. All bets are in, the hand has been called. There's nothing more to do until the cards have been turned over.

G.
 
It's not that ridiculous a concept, but yes there will tend to be artifacts. You have to start with the understanding that instruments are either harmonic or inharmonic. OP understands that, that's why he says he will have to remove all other instruments to get to drums (which tend to be inharmonic). If you know (or can successfully analyze) the fundamental of each instrument and its overtone series, you can remove each note that instrument plays either through spectral analysis, or better through DSP targeted at that instrument. Then via subtraction you have whatever is left--drums, in this case.

If you get really sophisticated, you can go after the inharmonic content of a harmonic instrument, which is mainly in the attack but also covers stuff like breath noise on a wind instrument. That is probably best done via de-convolution, so you'd need a clean sample of that instrument.

The success of such processes is dependent upon the complexity of the material. For a symphony orchestra you're probably out of luck, at least during complex passages. For a four-piece rock band, not too tough.

Vocals as always will be the hardest to cleanly remove, but since historically vocals were cut on separate tracks they probably didn't have to jump over that bridge with the Beatles. If you have your own song you are working on, you can try doubling your vocals and subtracting them from the mix if for some reason you don't have a stereo mix with vocals dead center.

I agree that OP is likely looking to sell a service, since I can't imagine why anyone would do this for fun. Writing a VST tool to do it, maybe that's a reasonable hobby.
 
I'm talking about the meat, the fundamental frequencies. Let's hope I get decent results though!

... but yes there will tend to be artifacts.

...I agree that OP is likely looking to sell a service, since I can't imagine why anyone would do this for fun.


So boblybob...unless you're trying to line up some sort of semi-forensic/half-assed Rock Band type of future work on the Internet...
...what's the point? :confused:

Fun…?
You must be VERY bored! :D
I would think that if you really liked working on music...you would find doing real mixes more interesting and challenging rather than watching a piece of software run algorithms all day long! :laughings:
Especially when the end result might(?) only be "decent", if that…from an audio quality point of view…
...but there is NO WAY you will "deconstruct" any mix back to its original multitrack state. They will just be half-assed representations of what the original tracks sounded like...
….and you think that's cool...good...worth doing...exciting...interesting…what exactly???

Deconstructing a mixed file for forensics work has value...but, to do real forensics work, you need more than the software. ;)
What you are doing has NO audio/music value that I can perceive. Does it?
After you "deconstruct"...what do you really have and what do you think you will do with it that will actually be of any real quality?

I know Glen gave you a challange...so everyone is waiting to hear your results...but I honestly don't have to wait for that, as it's already been proven your results are full of artifacts and that alone makes your work rather pointless for audio purposes unless you and your "customers" can't tell the difference or just plain don't care. :)
Which is it?
 
Don't think of it as my giving him a challenge so much as my giving him what he originally asked for.

And, to be honest, I can understand it being "fun" to do such things; it's a challenge, a problem, a puzzle to try and solve. I personally get some fun out of doing similar "forensic-style" work with photographic images; removing artifacts, old photo repair, analyzing for reality vs. touch-ups, re-touching and re-comping, etc. So I see nothing wrong with getting a kick out of doing similar things with audio. I in fact used to pride myself on my old-school techniques for cleaning up and removing noise that I was forced to develop before most of today's NR tools were available (even though those techniques were labor-intensive and mostly obsolete when compared to the quality of the tools available these days).

And what engineer worth their salt doesn't like the feeling they get when confronted with a sonic challenge in their recording that they manage to solve where others fell short after a modicum of forensic analysis via phase, frequency or spectral analysis (or all three?) So IMHO, I'd cut bobly some slack in that regard.

There is a side issue that I have a hard time buying that he went out and bought a $2500 editor program just for fun. But the issue here is more what can be claimed for the use of that software; we'll worry about the source of that software later.

Bobly may yet prove me wrong, but in the meantime I am confident that regardless of the nature of the instrument's timbre that clean separation of acoustic or electro-acoustic instruments is just not possible.

The question IMHO is whether the unavoidable artifacting can be checked well enough to make such rough separations useful from a music engineering perspective. Honestly, the examples given so far from that Leadbelly clip are far from convincing, and that was just a guitar and vocal, both of limited frequency response, in mono. The extent of artifacting there, IMHO, renders the separation functionally close to useless. It's an interesting exercise and demonstration of capability, but one with no apparent positive real-life musical engineering value that I can hear.

But bobly has thrown his chips into the pot with this thread. We can argue as to whether he's filling an inside straight or holding a a weak pair until our faces turn blue (with or without filter :D) I decided instead to call the hand. If he's holding the winning hand, he deserves to take the pot and I deserve to get burned. If, on the other hand, he's really holding only an ace high pair of deuces, then the pot goes the other way. Fair and square.

G.
 
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And, to be honest, I can understand it being "fun" to do such things; it's a challenge, a problem, a puzzle to try and solve. I personally get some fun out of doing similar "forensic-style" work with photographic images; removing artifacts, old photo repair, analyzing for reality vs. touch-ups, re-touching and re-comping, etc. So I see nothing wrong with getting a kick out of doing similar things with audio.

See...cleaning up dirty old mixes...removing some of the noise, polishing...etc..etc (just like the images)...THAT'S one thing.
I would get that...both for fun, the challenge and as a service…like taking scratches out of old film.

But taking a mix to "deconstruct" it into some half-assed representation of what it originally was...and then what...remix it BACK, for an even more half-assed result? I see no point in that at all. Not for "audio" purposes.
That’s like colorizing old B&W movies…which I don’t care for no matter how “good” it looks.

Can someone find "fun" in THAT...yeah, I guess so but that's like saying:
"I like digging through trash for dirty, rusty, old, used guitar strings, putting them on my guitar and seeing what kind of *tones* I can get!"

Why…? :D
 
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