
WhiteStrat
Don't stare at the eye.
Only the shells and rims.
sticks, too...
Only the shells and rims.
Indeed. Even when dealing with samples instead of a drum kit, you get a better feel/groove when you play in the pattern by hand on a keyboard rather than programming it. At least as much as you can, perhaps the skeleton pattern (kick/snare) and then do an overdub and fill in the rest. When playing, you react differently both when it comes to timing AND velocity.I sit at my drum set and start playing.![]()
has anybody tried/heard any of Ocean Way's drums?
http://www.sweetwater.com/store/search.php?s=ocean+way+drums&rkg=1&gclid=CKmOmtulp54CFRcjawodCUUolA
has anybody tried/heard any of Ocean Way's drums?
http://www.sweetwater.com/store/search.php?s=ocean+way+drums&rkg=1&gclid=CKmOmtulp54CFRcjawodCUUolA
I sit at my drum set and start playing.![]()
Not sure if you already did (as I was caught up in all the side BS)...
...but do you have a sample of the drum patterns you're recording?
It's much easier to understand when you can hear what is going on.
When I use to sequence drums instead of live...it took some work to make natural sounding drum tracks.
The basics (Kick, Snare, HH) are easy enough to sequence...but then when you go for the rolls/fills...etc...it was harder to do and not have it sound robotic.
Do you feel you are having problems with the sound of your drums or the rhythmic patterns?
Well, if it sounded good, then keep itJust because something works for me, doesn't mean it's gonna work for everyone else. Although I am not sure why your levels would be all over the place by simply sending the drums to different channels, so I am a bit confused there.
![]()