R
Rusty K
New member
Maybe I should have asked this question before now, but which mp3 encoder does AA use?
Thanks,
Rusty K
Thanks,
Rusty K
Maybe I should have asked this question before now, but which mp3 encoder does AA use?
Thanks,
Rusty K
There is a difference between "support" and "can play". MP3pro is designed compatible to regular mp3. Though, if it is played on a player which doesn't support MP3pro (which there are a lot of, especially hardware players), you'll get a frequency response up to about 10 kHz only.From what I've heard, some (very few) players don't support MP3Pro encoded MP3 files but these were online flash players.
Then you loaded as 32 bit float, I guess. If you load as 16 bit, or if you convert to 16 bit after loading, it will clip.I checked with "Clip Restoration" and found there was no actual clipping in either instance.
All my software which uses lame saves mp3 files. No wav files. I didn't even know that there is such an option. Does this happen with RazorLame as well?One thing about WinLame is it doesn't seem to change the name of the file after processing.
If it is in fact writing a wav file, and if you chose to write in the same directory, it is probably because it can't overwrite the file which it is currently reading, obviously.The program also doesn't seem to "overwrite" even when that option is checked.
Then you loaded as 32 bit float, I guess. If you load as 16 bit, or if you convert to 16 bit after loading, it will clip.
All my software which uses lame saves mp3 files. No wav files. I didn't even know that there is such an option. Does this happen with RazorLame as well?
If it is in fact writing a wav file, and if you chose to write in the same directory, it is probably because it can't overwrite the file which it is currently reading, obviously.
As I told you in the other thread, there is a "decode to 32-bit"-option in the mp3 options in the "save"-dialog. Disable it, and then load your mp3's. They will be quantized to 16 bit then, and clip at 0 dB.Nope the 16 bit file went directly into WinLame. The file I did with AA I did open in AA so you tell me was that 32bit float? The only way to bypass 32 bit float in AA is to use the "batch conversion" I guess?
Usually those GUI's come with LAME. You certainly will notice, when LAME is missing, as the software will complain about it. If that is the case, you just download a precompiled LAME as well and put it along with the GUI. Updating LAME works the same way.This may be another stupid question but I don't have to download Lame itself in order for these programs to work do I? I mean Lame is already in the program download right? When a Lame update comes along what do I do to update the program?
That should do it, and is unlikely to exceed the 10 MB on any style:Which settings are "The best" for an acoustic guitar project if the limit would be 10 MB for 4 minutes song?
Could well be, as the indication methods are differently.Possible clips 7-L, 1-R with no actual clipping although the AA vu's show red.
Did you turn of "Account for DC" in the analysis tool? You should, as only then, you'll get the peaks which real represent what you are seeing in the waveform editor.I first tried converting the files as is to mp3 with Razor. When analyzed they showed +.01db both channels with actual clipping when analyzed with clip restoration. So I then tried to convert the files in AA with "decode at 32bit" checked and the mp3 turned out to be clipping even harder.
Did you turn of "Account for DC" in the analysis tool? You should, as only then, you'll get the peaks which real represent what you are seeing in the waveform editor.