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Thread: Fixing very audible breathing in a soft acoustic track

  1. #31
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    but, okay... for arguments sake let's fix the audio the best we can.

    Perhaps try using Spectral editing in Reaper.

    There's a full video on how to do it: here
    ...and more videos for help on other topics: here

    i.e., like how to de-ess in Reaper using automation: here

    $60 will get you quite a bit these days,
    and Reaper keeps getting better.
    Last edited by LivingEdge; 12-11-2017 at 18:30.

  2. #32
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    Well, this got a little heated after I last posted.

    Quick update - we got together for one final session with a fairly short to-do list, with this being one of those items. My uncle practiced his ass off, and delivered maybe 3-4 pretty good takes, out of which I was able to comp together something that was quite a bit better, both in performance and in audio quality, than the original I'd been struggling with.

    The Spectral editor is a pretty damned cool tool, and while this particular track has been on the backburner while I work on drum sequencing for the others (I had shoulder surgery in January and then I'm just getting to the end of cycling season, so there hasn't been much progress here since then aside from that one session where, thankfully, I didn't have to play all that much myself, just run the recording process), I may have still used it to clean up one or two errant sections. But, for the most part, I was able to get a good enough performance in tracking that it didn't require much work afterwards.

    Since we're getting into the philosophical side of this... I guess my attitude has always been to completely separate the recording and the mixing sides of the process. While wearing my proverbial recording engineer hat, I'm a complete nazi about getting the right tone, the right take, the right performance, the right vibe, whatever, and going at it basically as if there's no safety net, and you have to get it perfect up front. Then, when I switch gears and put on my proverbial mix engineer hat... The sky's the limit. Spectral editing, slip editing, comping a performance out of several takes, whatever. The only place I tread a little carefully is anything manipulating the lead guitar performances since I primarily write and record instrumental guitar material and for a variety of reasons but not the least of which the fact that digital recording has led to a LOT of artists releasing music they can't actually perform, but even then I'd be lying if I said there weren't a handful of notes that i shifted a few miliseconds one way or another on my last album, because they were just slightly out of the pocket in a take I otherwise thought something pretty cool was going on.

    Idunno. So, I think you can definitely go at it both ways... But, that becomes harder when you're not yourself the artist. For me, it's a simple matter of either re-recording the part until I get it right, or if I can't, simplifying or rearranging it into something I CAN play... But, when you're recording someone else and you've got a one-day session to track a couple songs, you can ask people to have their parts down cold in advance, but once the red light is on it's out of your hands.
    "They can kill you, but the legalities of eating you are a little dicier." - David Foster Wallace (1962-2008)

  3. #33
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    Quote Originally Posted by DrewPeterson7 View Post
    Hey, on my OWN music, when I'm recording myself, I'll always take the time to get the part right, and I'm a firm believer that great mixes start with great tracks.

    Recording other people, you don't always have that luxury. It took us several hours to get a couple "good enough" takes that I was confident I could edit something together that would sound reasonably well performed, but, shame on me, I didn't really hone in on how obtrusive that breathing was going to be in the mix.

    I'm really amazed by how good a job the Spectral Editor did. It's not perfect, and I'm going to want to spend another night on it really honing in on the smaller breathing noises now that I've addressed the major ones, but it absolutely allowed me to save a take and avoid several hours of tracking headaches while we tried to get another, cleaner performance down, with a guitarist who isn't used to recording or playing several hours at a time so we'd be severely compromising his ability to work on new music afterwards.

    Anyway, thanks for the help, guys! I'll try to post up an "after" version of the first clip in a day or two, once I finish cleaning it and replace the scratch bass performance Subway Surfers Psiphon Hill Climb Racing.
    yes really it is a great job of the Spectral editor and regarding the breathing noises it is not so great to the point it should be interesting
    it remains my personal opinion
    Last edited by drak00; 12-31-2018 at 07:37.

  4. #34
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    Maybe changing mic placement or using a electroacustic guitar...

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