W
woodman
New member
Can anyone tell me just how far can you deviate in BPM before the signal loses its integrity to a noticeable degree? I would assume that even if the signal starts to sound "flaky" the capability of slowing down a segment of music would still be a very usable feature in editing. But slowing down an entire song for the purpose of making it easier to "keep up with" ... does that work? Within what sort of limits?
Anyone?
Thanks
Anyone?
Thanks