
mark4man
MoonMix Studios
Crew...
[Sorry to post another topic again so soon...but this one is related to the previous one...& this one may provide the key to solving an age old problem for me.]
As discussed w/ various forum members...SONAR converts 16 & 24-Bit files to 32 FP the instant DSP comes into play.
First...the background:
[8 out of the 9 projects on my upcoming CD are plain ol' 16-Bit (don't ask...it was the lead guitarist's fault.) Many of the tracks have UAD-1 & native Cakewalk plug-ins applied, as well as automation envelopes & track level adjustments...i.e., mucho DSP.
I used to be amazed at how great they sounded played back out of SONAR (back when I used to only have vXL 2.2.) The band members would come to the studio, listen to the 16-Bit projects playing in real-time; & say: "F_ck_ng WOW".
Then, I began to get ready for mastering; & started mixing down track groups & comp sets to 24-Bit stems (to then take to the mastering house, which I did.) I did this thinking that; if the projects sounded that good as 16-Bit...they're going to sound even better in 24...''cause 24 will capture more plug-in ambience, thereby increasing the dynamic range in that respect & making them sound "rich".
But the 24-Bit stems were always lacking a certain "presence"...they never sounded as bright or clear as 16-Bit project playback.
The finished masters came back "muddy".
So...I created 9 24-Bit master projects, in which I loaded in the 24-Bit stems from each composition; & have spent a great deal of time since then adding EQ here & there to brighten them up...trying essentially to make them sound like they used to as played back in the 16-Bit projects.]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now...what was I hearing (in the original 16-Bit projects)?
SONAR converts 16 to 32 (or 64)...we know that. The processing occurs at that level of internal precision...we know that.
The output signal then has to be pipelined to the audio interface...to the D/A.
Since the projects are 16-Bit...is it a 16-Bit signal that is pipelined to the AI?
Or...my Audio Driver Bit Depth is set to 24...to accommodate the full capability of the audio interface (& I believe this occurs automatically w/ ASIO anyway.) So...is the output signal pipelined to 24-Bits?
Out of a 16-Bit project...what am I hearing...16 or 24? This is the question.
'Cause...if it's 16? I have an experiment ahead of me. If it's 16...I've been hearing truncation; & liking it (unless SONAR rounds or does something else when bit reducing to a fixed-integer output...& I've had no dither option checked, ever.) So if it's 16...I'm going to try 16-Bit mixdowns, to see how they sound.
Any thoughts or answers?
Thanks,
mark4man
[Sorry to post another topic again so soon...but this one is related to the previous one...& this one may provide the key to solving an age old problem for me.]
As discussed w/ various forum members...SONAR converts 16 & 24-Bit files to 32 FP the instant DSP comes into play.
First...the background:
[8 out of the 9 projects on my upcoming CD are plain ol' 16-Bit (don't ask...it was the lead guitarist's fault.) Many of the tracks have UAD-1 & native Cakewalk plug-ins applied, as well as automation envelopes & track level adjustments...i.e., mucho DSP.
I used to be amazed at how great they sounded played back out of SONAR (back when I used to only have vXL 2.2.) The band members would come to the studio, listen to the 16-Bit projects playing in real-time; & say: "F_ck_ng WOW".
Then, I began to get ready for mastering; & started mixing down track groups & comp sets to 24-Bit stems (to then take to the mastering house, which I did.) I did this thinking that; if the projects sounded that good as 16-Bit...they're going to sound even better in 24...''cause 24 will capture more plug-in ambience, thereby increasing the dynamic range in that respect & making them sound "rich".
But the 24-Bit stems were always lacking a certain "presence"...they never sounded as bright or clear as 16-Bit project playback.
The finished masters came back "muddy".
So...I created 9 24-Bit master projects, in which I loaded in the 24-Bit stems from each composition; & have spent a great deal of time since then adding EQ here & there to brighten them up...trying essentially to make them sound like they used to as played back in the 16-Bit projects.]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now...what was I hearing (in the original 16-Bit projects)?
SONAR converts 16 to 32 (or 64)...we know that. The processing occurs at that level of internal precision...we know that.
The output signal then has to be pipelined to the audio interface...to the D/A.
Since the projects are 16-Bit...is it a 16-Bit signal that is pipelined to the AI?
Or...my Audio Driver Bit Depth is set to 24...to accommodate the full capability of the audio interface (& I believe this occurs automatically w/ ASIO anyway.) So...is the output signal pipelined to 24-Bits?
Out of a 16-Bit project...what am I hearing...16 or 24? This is the question.
'Cause...if it's 16? I have an experiment ahead of me. If it's 16...I've been hearing truncation; & liking it (unless SONAR rounds or does something else when bit reducing to a fixed-integer output...& I've had no dither option checked, ever.) So if it's 16...I'm going to try 16-Bit mixdowns, to see how they sound.
Any thoughts or answers?
Thanks,
mark4man