swirlyish pan

  • Thread starter Thread starter Newbie dude
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Newbie dude

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Ok, bad adjective. Anyways, I'm gonna record this band, and on one of the songs, the lead guitarist does a sort of Tom Morello-ish mechanical soundinf lick. I thought it'd be cool to shop up the part, out the different sgments on differnt tracks, nd pan each track differently so that the sound goes from left to right and back again. I also thought i'd be cool to make it sound as if it's coming on a curve, where it sounds closer th more it gets to the center. If I just decrease the volume on the tracks panned further left and right, and increased the volume on the track closer to the center, will I get this effect?
 
You could create this effect quite well by automating volume and pan.

What DAW are you using and are you familiar with automation in it?

Axis solution will work well too (and will be less time consuming).
 
hmm. I might try roundpan, but I don't really want to download ALL those plug ins.

I'm using cubase le, and no, i'm not familiar with automation. I just thought it was for if you have certain pannings and fader settings or something ou like to use everytime you record.
 
I'm not sure what you're looking for, but a couple of thoughts would be:

1. A rotary (Leslie) type effect - this gives that swirly sound.

2. A ping-pong delay - this will give the left to right thing as a delay.
 
Newbie dude said:
I'm using cubase le, and no, i'm not familiar with automation. I just thought it was for if you have certain pannings and fader settings or something ou like to use everytime you record.
Automation lets you program your individual track pan and volume settings (and sometimes even some FX settings) to automatically change over time during the playback of the mix - hence the name "automation". It's like you were sitting there at a mixer with dozens of hands, one for each channel fader, pan knob and FX send control, and you were sitting there moving each knob and slider independantly and simultaneously. But you just let the computer do it for you.

It sounds complicated, but it's really quite easy to use, using what are called "rubber band" controls to click and drag all your levels in the timeline with your mouse. Super easy and super powerful.

Using this you can easily do just like get2sammy said, automatically program a track to fly in from the side and distance by setting your volume to go from softer to louder while simultaneously panning from one side to te other. You could set that effect up in about 10 seconds flat, a no-brainer.

Just look up "automation" in your on-line help and all will be well with your world.

G.
 
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