Sound Forge: Cubase killer????!!!!!

  • Thread starter Thread starter klytus
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K

klytus

New member
Hi,

Having a bottom end system, I usually record my Roland XP80 workstation into my Soundblaster AWE64 Gold soundcard using Sound Forge, then trim the 'dead wood' from the beginning and end of the sample before importing it into Cubase VST 3.6. The results from Sound Forge are reasonable, the Soundblaster's proprietory hiss-generating algorithms being not really noticable until the volume is cranked up fairly high.

However, I recently did a test using the exact same setup, EXCEPT this time the recording software was Cubase instead of SF. The resulting sample was TERRIBLE, about 60% pure scratchy hiss.

Can anyone tell me why Sound Forge produces 'quiet' audio, while Cubase, on the exact same system is pure Hissville?

A prayer to all recording-Gods out there, blind me with your benevolent wisdom!

Thx
K
 
Apples and oranges here. Soundforge is a 2 track editor (a 16bit one at that) whereas Cubase is a multitracker. Wavelab VS Soundforge would be a better comparison. Anyway, that's beside the point.

As for why the Cubase results are different than SF, I'd think it probably has something to do with your settings within Cubase. Bit depth, Sampling rate, what sound driver your using etc. etc. A wav recorded in Cubase sounds the same as a wav recorded in SF on my system.
 
Aha!

Guess I better have a closer look 'under the hood' on Cubase...

Thanks for your time.
 
I dont have your sound card but I do have a old AWE 64 sound card and I do get the same proplem!

Its seems to be only on play back because if I record in cubase and play back in Wavelab for instance it plays fine but the same file played in cubase is realy hissy and shit!
theres no other word for. I did get around the problem sort of by switching the multimeda drivers to DirecX multimedia
and then it plays back fine but I have to change the drivers back evry time I record "What a pain"

I hope you gat this sorted out as I was going to get a SB live card very soon.
 
Aha aha!

It sounds like we've both got exactly the same problem, which is GOOD (I think).

DirectX you say.... thanks for the tip (my new DSP Factory should be in the post so I'm kinda chilled about getting my AWE64 Gold working!)

Hope the SBLive or whatever you go for sorts your prob out for you.

Cheers
Klytus
 
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