Sidechain

  • Thread starter Thread starter Fret
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Fret

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Can anyone explain how to use the side chain setting for the Sonar 1.3.1 compressor?

I think I understand how a side chain should work to use a signal to control the compression effect on another, but how do you set this up within Sonar?
 
you aren't being ignored, we just don't know.

i've never used the sonar dx compressor.
 
I'll Have To Try CakeWalk Support

Mate,

I think you got more response from here than you're likely to get from those Cakey boys :(

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BluesMeister
 
Fret, actualy your question is interesting... and I'm sure many of us now chalanged to try... just hang on...
 
Does it even have a side chain input? I use the Timeworks and UltraFunk. Don't think either of those do either.

Here's a thought. What if you set up a pair of tracks, one for 'side chain', (this could be a duplicate of the 'primary' with all the extra eq on it, or another track if you're ducking), the other would be the 'effected' track. Feed them both to a stereo version of the compressor, then use the pre-gain or level of the 'side' track to trigger into the threshold. One side of the comps output you would ignore (mute), the other would be your track.

I don't know.

It might actually work. :eek:
Wayne
 
so the sidechain means that the right channel will be compressed based on the left channel when "sidechain" is engaged as the stereo interaction.

whichever channel is the loudest will cause the compression whenever stereo interaction is set for "maximum".

Here is what i found:

http://www.vis.ethz.ch/~mnaef/windowatch/cakewalk/fx1.html

There are a couple of additional settings like peak detection algorithm and the stereo interaction switch. Stereo interaction means that both channels are scaled by the same amount and not treated independently. Side chain operation means that one channel controls the scaling of the other. Side chain operation is especially interesting in a radio studio or for DJs when they want to lower the music volume while they use the microphone.
 
So, practical application; can I use the bass drum on one track to duck the bass guitar on another track?
 
To me it looks like it needs both channels to be on the same track, seperated by left/right-channels, which makes it rather useless...
 
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