Post production Bleeding Effect

  • Thread starter Thread starter walters
  • Start date Start date
W

walters

New member
1.) I want to get the most Bleeding effects in Post Production any ideas?



2.) The way i do it is record a guitar track and then after i stick a mic in the air
with some noise letting the monitors go through the mic and then recorded
that onto another track and its a Bleeding track now


3.) Bussing Track bleeding effects?


4.) Any ideas about how i can get more bleeding channels effects?


5.) Or anything to do with bleeding ?
 
I would think of bleeding as the cross mix of two different signals. Look for ambience', delays, verb, predelay, wet'...
geez, there's a million options...
 
1.) Yes its sorta of like Feedback, Bleed Through does have feedback also
because your re-amplifing the sound
How do i re-recreate that in post production?


2.) When i record my guitar Sound i put Eight Mic from different angles
and distances to get "bleed through phase" like try to simulate
recording acoustic drums but it a guitar with a mono guitar sound coming
out of my amp.



3.) Im trying to re-create this in post production "Bleed through phase"


4.) How to re-create the different angles and distances in post production?
" by using a mono sound sounce"

5.) Taking a mono guitar track#1 let say and in post production to arm
8 other tracks to get Mic angles and Mic Distances to give me
bleed through tracks for tracks#2-9 would be bleed through
simulating a acoustic drum micing
 
That's multi micing, not bleed through. Bleed through is an unwanted signal getting picked up by a mic not meant for that source. If you through 8 mics at a guitar cabinet, they all pick up something different, but it is not really bleed through. You cannot really recreate that effect because it involves alot of different phase things.
 
1.) How do i re-create that in post production ? from a mono source?
 
1.) The way i am trying to re-create bleeding through=feedbacking
is by Crossmixing the channels
example: track#1 has guitar
track #2 and vocals

"bleed through" track#3- this will crossmix or crossfade track#1
the guitar source to track#2 But there
will be a phase or "Time Slip" just like
bleeding mics in a room. The guitar source
now is bleed through to track#2 with the
vocals now but very very low guitar like
bleeding mics would sound like in a room
but this is done in a console.
 
So like Crossfading the channels or tracks together like submixing?
But Bleeding has phase also and distances because mics are on axis
and heights and distances how to recreate this in post production?
Multi-Track bleed through audio tracks how do i do it right ?
So i Control the bleeding of the all the 24 tracks bleeding into one another
i have 24 tracks down right now but i want to be able to bleeding them
all together bleeding is feedbacking and phasing into the next mic it reaches
near first how do i do this please?
 
Mix through a Behringer console if you want bleed. You'll also get rid of the bass as a bonus.
 
What causes mixing bleed?


How to use bleeding as a mixing techique?
 
"Crosstalk" and "bleed" are two different things. Bleed is when one thing is picked up by a mic meant for another thing. Crosstalk is when you get unwanted signals from one channel or path into another.
 
So i have 24 tracks on my 24 tascam deck how do i mix all the 24 tracks
to be Bleeding into one another just bleeding into and onto each and every
24track?


In Pro Tools its easy to Time Slip the Duplicated tracks just move them
over a hair in the grid

How would i "Time slip" using a Analog recorder ?

Is "Time Slipping" in Analog a Sample and Hold function to hold the signal for
30us or 15ms and then lets it output the sample and hold to get "time slipping
for analog recorders?
Was this how is was done back then?
 
walters said:
What causes mixing bleed?
How to use bleeding as a mixing techique?
In reading and trying to figure out what you are trying to do, it appears you already have specific ideas and methods worked out as to how to get where you want to go. (In other words, if this is working, is this not the method?
Some of your methods -many mic's at various locations', would generally be regarded as creating a jumbled mess of phase cancellations and time smearing.
Is the question how to do this in other ways, i.e. in a mixer? (I'm seeing a multi-channel matrix with a bunch of delays with and w/o diffusion...? :eek: :rolleyes: ) Is there a reason traditional amibience techniques are not what you want?
Wayne
 
yes how do i bleed and time smear all the 24 tracks together?


i want every 24 track to bleed into eachother and time smearing
I have notice when the Tracks start to bleed into each other you get
a phase and "Flare" from the phase and unison and the smearing of the
time from different points it reaches the mics or "Time slipping the duplicated
tracks done in pro tools" to get Flare and smearing
 
yes how do i bleed and time smear all the 24 tracks together?


i want every 24 track to bleed into eachother and time smearing
I have notice when the Tracks start to bleed into eachother you get
a phase and "Flare" from the phase and unison and the smearing of the
time from different points it reaches the mics or "Time slipping the duplicated
tracks done in pro tools" to get Flare and smearing


WHY: is because the COLOURATION of the FLARE and The SMEARING of TIME
adding to the tracks and can feel the tracks bleeding into eachother
smearing when you listen to the 24 tracks is the whole effect
 
Walters! ! Stop the insantity! Now!


My friend, bleed is not a mixing technique.

It is a tracking technique,
and even then, it's not really even a technique, and no, it can't be simulated come mixdown.

You will never, ever, ever, in a million years of trying ever effectively simulate the bleeding of different sources into the microphones unlsess you track it that way.

It's that simple.

Give it up.

Ain't happenin.

Bye.
 
Thank you, chessrock. Is it me, or are these made-up terms I've never heard before? Smear? Flare? They sound like video effects.
 
MadAudio said:
Is it me, or are these made-up terms I've never heard before? Smear? Flare? They sound like video effects.


Flare? Didn't you see the movie Office Space ? ?

:D Where's your flare today?
 
You might find some useful tips here. :D

https://homerecording.com/bbs/showthread.php?t=155146

Bleed is not a mixing technique. I've said it before.

From your jumbled sentences I'm thinking perhaps you are looking for an echo chamber? In that case, set your monitors up in a nice sounding room with a mic in it and play all your tracks through the monitors, being picked up by the mic. The mic will pick up all the signals into one ambient track, which will somewhat simulate a "bleed" that you're so obsessed about creating in "post-production."
 
Back
Top