Please Check Quality of "Too Many Gods, Too Many Wars" Mix

  • Thread starter Thread starter Crazy Luke
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That intro is cool.

Guitars are a little dark or muddy tho, at least on the riff. It sucks all the energy out when the vocals drop.
The guits could probably stand to come up a bit.

I'm able to make out very few of the lyrics. I think it might be an enunciation thing, but it could be addressable in the mix.

Pretty cool and frenetic overall tho.
 
That intro is cool.

Guitars are a little dark or muddy tho, at least on the riff. It sucks all the energy out when the vocals drop.
The guits could probably stand to come up a bit.
There are two guitar segments in the verse - While he is singing and right after. So turn up the guitar parts that occur in between the lead vox, right?
 
The vocal intro is cool. I like the mix of it, the pads, the fx, etc. The drums sound small, dull, and poorly recorded. The bass sounds too boingy/springy and doesn't work, IMHO. The vocalist has amazing set of pipes! The guitars sound thin and sizzly and all of the panning distracts from the awesomeness of the singer. The stereo field feels small and the overall recording comes across as very amateurish, IMHO.

Ok I'll work on those elements. I'm using a Trilian bass module that is a bit frustrating to make sit well in the mix. Drums are SSD, but eventually, I would love to re-track these songs I'm posting with real instrumentation.
 
I liked the intro too. Vocals could use a small notch in the 2500hz range. They're just a bit harsh. Both in the intro and in the main part of the song.

Harmonies are cool.

Drums are fairly robotic.

Guitars are a little muffled. They sound like they have a lot of upper midrange rolled off.

Cool distorted bass.

During the verses, the lead vocal is a little loud. It's sitting on top of everything else.
 
I liked the intro too. Vocals could use a small notch in the 2500hz range. They're just a bit harsh. Both in the intro and in the main part of the song.

Harmonies are cool.

Drums are fairly robotic.

Guitars are a little muffled. They sound like they have a lot of upper midrange rolled off.

Cool distorted bass.

During the verses, the lead vocal is a little loud. It's sitting on top of everything else.
Thanks TM, I was told by VomitHatSteve that the verse guitar could come up a bit. I'll try that, and re-listen to the vocal rides. As far as the robotic elements, I will go back to all my songs and "humanize" them, after I get everything sitting right in the mix.
 
There are two guitar segments in the verse - While he is singing and right after. So turn up the guitar parts that occur in between the lead vox, right?

Correct.
There's enough going on while the vocals are happening that it's not so pronounced.
 
That intro reminded me of Queen.

The biggest thing to me is the mix lacks dynamics. Sounds very compressed. There is a hollowness yet muddiness to the mix, though I don't understand the genre enough to comment more specifically on the tones.
 
That intro reminded me of Queen.

The biggest thing to me is the mix lacks dynamics. Sounds very compressed. There is a hollowness yet muddiness to the mix, though I don't understand the genre enough to comment more specifically on the tones.
Thanks for the Queen nod - The hollowness might be from a lack of a good bass tone. I'll work on that and repost
 
Love the bass tone. Drums are not kicking me in the chest at volume...I NEED that with Queensryche/Fate's Warning style music!
(VERY, VERY) Cool song. There's a high mid buildup at volume (somewhere in the 1.5-3k range???). Snare/vocal/guitar/backups all fighting in the same area.
 
Wow, thanks BH. I'll get back to this soon with the fixes that everyone is requesting.
 
How much compression did you use? Or did you limit the entire mix in a mastering attempt for volume? I'd highly recommend against that and think it's part of the reason the drums aren't kicking BrokenH in the chest. Get your volume from something besides compression and limiting. Like get a nice balance then push all the faders an equal amount up to get gain, or push the master fader up if you have to. I'd do those before brickwall limiting or any heavy compression. Even pro engineers can't get away with aggressive limiting, so amateurs like us shouldn't even be messing with it expect in very light moderation. If your mix has no compression or limiting on it egg on my face! But it sounds like it does.
 
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How much compression did you use? Or did you limit the entire mix in a mastering attempt for volume? I'd highly recommend against that and think it's part of the reason the drums aren't kicking BrokenH in the chest. Get your volume from something besides compression and limiting. Like get a nice balance then push all the faders an equal amount up to get gain, or push the master fader up if you have to. I'd do those before brickwall limiting or any heavy compression. Even pro engineers can't get away with aggressive limiting, so amateurs like us shouldn't even be messing with it expect in very light moderation. If you're mix has no compression or limiting on it egg on my face! But it sounds like it does.
It does have some compression, via Ozone 7, but I'm trying to hit it at around -14 to -12 rms and no more than -3 peaks dBFS. so it acts as more of a glue, otherwise, these virtual instruments will sound hallow and sparse, imo. I'll get those kicks up soon.
 
My initial thoughts without reading comments:

Kick and bass have not enough 'body' in the low end to support the mix.

The main rhythm guitars are 'in and out' in volume. But overall they sound a bit thin. The guitar accents are up front in a strange way.

Vocals remind me of early cool shit that made me want to play in bands like this. But they are not sitting in the mix right. I feel 'Keeper Of The Seven Keys' style production might be appropriate, but not quite there as far as the sweet production level. I mean that as a compliment with desire to hear it placed in such a form... Blah blah...

Overall I love the whole thing as far as performance and song, but there are the weak points of individual tones in the mix that are not allowing it to gel as a whole with the power it deserves.

I desire to help out if I can. Glad you posted link on BrokenH thread or I might have missed this altogether. I been busy as fuck dealing with my house shit...

PM me dood.
 
My initial thoughts without reading comments:

Kick and bass have not enough 'body' in the low end to support the mix.

The main rhythm guitars are 'in and out' in volume. But overall they sound a bit thin. The guitar accents are up front in a strange way.

Vocals remind me of early cool shit that made me want to play in bands like this. But they are not sitting in the mix right. I feel 'Keeper Of The Seven Keys' style production might be appropriate, but not quite there as far as the sweet production level. I mean that as a compliment with desire to hear it placed in such a form... Blah blah...

Overall I love the whole thing as far as performance and song, but there are the weak points of individual tones in the mix that are not allowing it to gel as a whole with the power it deserves.

I desire to help out if I can. Glad you posted link on BrokenH thread or I might have missed this altogether. I been busy as fuck dealing with my house shit...

PM me dood.
I might take you up on that offer - Would you want the midi files for drums, bass and stings, or an audio recording of said files. And is 24bit 44k ok?
 
I might take you up on that offer - Would you want the midi files for drums, bass and stings, or an audio recording of said files. And is 24bit 44k ok?

Absolutely everything you got man. Both MIDI and exported audio of individual tracks. 24-bit 44k perfect. \m/

Again, PM me man.
 
Ok might be late tonight or morning.. I'll give a readme re: drum map as well.
 
Hi, Jimmys69 You should have everything now, Both Audio and Midi drums and bass, Guitar DI's, all vocals, solos, and strings. If you don't lmk
Thanks for your help.
 
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