Panning

  • Thread starter Thread starter Blor007
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Blor007

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Hi,

I would like to pan out the drumset left and the bas guitar + guitar right pointing towards a climax wich then leads to a break and then the normal image panning.

Any tips on making the sound more pleasant to listen to?
It sounds a bit harsh at the moment

Here is the sample
Coryzn
 
you could maybe automate the panning to be very sudden so that the upcoming change is'nt so obvious. you could just silence the tracks during the break but I would'nt do that. I like noise.
 
Blor007 said:
Hi,

I would like to pan out the drumset left and the bas guitar + guitar right pointing towards a climax wich then leads to a break and then the normal image panning.

Any tips on making the sound more pleasant to listen to?
It sounds a bit harsh at the moment

Here is the sample
Coryzn
Blor, I gave it a listen.

I'm not sure just what you're asking here, as any "harshness" to the sound of the recording is almost entrely unrelated to the panning automation. I don't have a problem with your panning scheme, works well for me. However, there are a few issues with the tracking and the mix that are unrelated to the panning that I think may be what you have issue with.

First of all, when I play back your MP3 in SoundForge, it's meters indicate more clipping going on in the second part of the mix than in a Pullman barbershop on Saturday afternoon. That could be harshness source #1.

Source #2 is the heavy amp noise you're getting. Even when you have only the bass playing on the right channel, you're getting a lot of mud down around 100Hz or so that extends as audible noise all the way up to almost 2kHz. When you crank the guitars and pan the bass to center (that pan is audible, BTW, because of the noise, not a good thing to my ears) the noise is even more present.

Source #3 is that the bass itself has a bit of a thin tone to it; the amp noise is actually a bit fuller-sounding on the low end then the bass itself. This may be the sound you're looking for, and that's fine if it is, but there isn't much of a low end anchor sticking out of the botton of the mix; all the energy is in the midrage and upper mids. Add in that synth line in Act III which is up in that same range and you have everything happening in the 2k-4k range with clipping distortion sprinkled in. A good recipe for "harsh" in any audio cookbook :).

I'd start by reducing the amp noise as much as possible. Record the bass direct (which it pretty much sounds like tone-wise already anyway) and sprinle a little low end boost on it in mixing.

Then turn up the preamp gain and trun down the amp gain on your guitar amps to cut the noise. With proper dialing in of the amp and proper mic placement, you can get that same distorted sound you have without having to deal with so much amp noise.

Finally, when making the final mix, go ahead and push the volume, but keep your peaks below zero. that clipping is not helping your cause. You can probably actually squeeze a few more dB out of your mix without clipping by adding a sprinkle of compression on the mixdown (say, 1.3:1@-30dB threshold, or thereabouts) and then adding back the couple of dB of makeup gain. For that dense of a mix, you still have a couple of dB you can probably squeeze out before the mix starts breaking up - especially if the map noise is removed per above.

HTH,

G.
 
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