Multing

  • Thread starter Thread starter tubedude
  • Start date Start date
tubedude

tubedude

New member
What exactly is multing, and whats the definition of it.
An excerpt from an article I'm sitting here reading...

"Lately what I’ve gotten into doing more of is multing it off, like I said. The kick and snare I’ll put through maybe a 160 and very lightly compress it, maybe pulling down half to one dB. Then I’ll mult them off and go through a new 160S and really compress those and sneak them up underneath so you’re basically hearing the character of the drum you recorded rather than this bastardized version of it. Then I also send all of my dry drum tracks, not the rooms or overheads but the kick, snare and toms, through another compressor and sneak that in to give the kit an overall sound. Distorted guitars I don’t compress as much because when you get a Marshall on 10, it’s so compressed already that it doesn’t really need it. But cleaner guitars or acoustic guitars, I’ll compress. And I actually got into doing the vocals the same way I do the kick and snare; multing it off and compressing it real hard and sneaking that under the original vocal."
 
He means to multiple.

Ususaly it means to parelall wiriing of jacks in a patchbay
A "y" connection is also a mult
 
Hmmm... nope... don't get it...
I understand they are going to duplicate the track, compress the hell out of it, and mix a little of it in with the original. Correct? Well, would that be multing it? Multing is duplicating it?
About that compression idea... How much would they mix in, thats what they never tell... half and half... 10% compressed? I know theres no set ratio "use your ears" but theres probably a starting point that is ballpark.
 
If I take a signal from the board, and split it either via my patchbay, or by sending it to a Y adaptor, I then have the same signal split into 2 feeds. This is known as "multing" the signal.

Taken off a patchbay, the original signal goes to it's "normal" path, but the mult can be be patched to another device for alternate processing on the exact same original signal. Using a Y results in a more manual process involving more mixer channels... but it results in the exact same functionality.

You could also mimic this by digitally copying a track, but this wastes a track needlessly.

Bruce
 
stupid expressiona really. Shailat is right, your assumption is right, and you feed tracks in untill it sounds good (which also means don't use them if it doesn't sound good) There are no rules.
 
Back
Top