Metronome and drum machine tell time differently

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Even

Even

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I am getting crabbier than a seafood salad with this. I set my Cool edit metronome at 120bpm and assume it will knock off 120 beats in 60 seconds, I set the tempo on my Alesis SR-16 for a tempo of 120bpm. Go figger, one of the two must be using my wife's watch because 60 seconds to one is not 60 seconds to the other. Seriously, any clues what I am doing wrong here?
 
How far off is it?.......... The one thats faster, How many more beats has it hit during that minute?

Joe
 
the cool edit is counting fast. I keep loosing track of exactly how much faster. But I am guessing that it knocks off 65 or so pops in 60 seconds when set at 60bpm. Alesis seems to be dead on. so whats the trick?
 
Here's a Guess

Try adjusting the drift settings in "Settings." I have no idea what this will do. The pic is just what mine is set to...I've never jacked with it, but I understand that CEP has some means for trying to correct for latency.

I have no idea if this will do anything. Good luck.
 

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I'm haven't done what your trying to do before but it seems your
expecting unrealistic perfection in the two devices. The longer any two watches or any timekeeping device runs the farther apart the time they show will be.

If you want them to agree on what time it is. Introduce the two devices to each other with some midi cables. They might get along if given the chance. I think it's an SMPTE thing.

It's in the help file of course...."What are MIDI and SMPTE?"
 
Ya know.....if you are just trying to lay down some drum tracks.
Just do what I do. Put drum sounds in cool edit and use it like a drum machine.

Record each drum sound as a seperate wav.
select and delete any silence right up to the beat and after the beat. Name it "snare" or "kick drum" respectively.

In multitrack view with the desired tempo set and the organizer window open with all your drum samples open and immediately available. Select 4 or 8 bars and play it as a loop. Drag and drop drum sounds where ever you like. Utilize "snap to" functions for accurate dropping. You can loop your existing musical piece and REALLY get the drum part right.
You can also zoom in and set it very accurately.
Make a loop out of it and repeat as needed.

One thing that makes this better than recording a drum machine
is you can have a seperate track for each different drum so you can actual mix it AFTER you record.

And here is a big "BUT". If you have too many little samples laying around in multitrack view your processor may not cooperate so mix all the little samples into long singular wav forms.

IT'S FUN MAN!!! REALLY!! HA HA HA HA!!!:D
 
Even said:
Any drummers available in San Diego?
You know, I was gonna' endorse alienelvis' drum comments, then I remembered that I know a drummer in San Diego...and he frequents this BBS too.

If you wanna' hear some of his work, he did the drums on "Old Yeller" on my NWR page.

www.nowhereradio.com/honestmango/singles

Great guy, too. He recorded the drums on an acoustic set, and he sent me 6 tracks to work with (kick, snare, low tom, hi toms, hat and ride). If you're interested after you hear him, post here and let me know.
 
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