Melodyne Uno vs. Melodyne Plug-in

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JonPaulP

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I'm thinking about getting Melodyne Uno which is a hundred dollars less than the Melodyne plug-in.

Is there a big difference between the two? Are there features in the Melodyne plug-in that are absolutely necessary?

EDIT: I read that the new version of the Melodyne plug-in includes direct note access. Is this something useful for vocals or is it good only for something like guitar recordings?
 
I recently got melodyne uno, nifty plugin... BUT...
If I had the extra money I'd have got the plugin version. UNO works using rewire which basically means you need to load the wav into it, edit the wav and save the new version and then remove the "plugin" from the channel.. A bit ardous... But gets the job done and is the cheap option.. Same result just a bit of a pain workflow-wise..
 
I have found integrating melodyne as a plug in to be as roughly irritating as attempting to rewire

but there are other differences: Uno does not suport floating point (32 bit) files, does not quantize to a reference track (rather obviously) and does not support Audio to MIDI

of course I don't thing 'plug in' does reference quantization or Audio to Midi or support float . . . but as I have studio not sure

'direct note access' is still a bit of vapor ware so at the moment is a non issue for any version
 
I downloaded the demo and it doesn't really seem to be working for me.

I was trying to fix a sound that was slightly off key (it's the correct key, but a little off...it's pictured as being off-center the pitch bar) and I could only move it to the next note.
 
I downloaded the demo and it doesn't really seem to be working for me.

I was trying to fix a sound that was slightly off key (it's the correct key, but a little off...it's pictured as being off-center the pitch bar) and I could only move it to the next note.

When a note is only slightly off pitch, instead of trying to "move" the note into place, double click it and it'll pop into place.
 
be interesting as uno theoretically only supports a single track

but admittedly I have not looked at uno recently so anything is possible

Ah I meant it quantises to the BPM of the track in protools
 
I have the plug-in and i dont regret paying the extra money. From what I have heard between uno and the plug in is the time issue. The plug in is set inside pro tools and you can edit whatever you need to really quickly. I can tune a whole song more or less in a few minutes. I played around with uno and I became more frustrated just trying to figure it out.
 
I downloaded the demo and it doesn't really seem to be working for me.

I was trying to fix a sound that was slightly off key (it's the correct key, but a little off...it's pictured as being off-center the pitch bar) and I could only move it to the next note.

Hold the alt key and click and drag the note to where ever it needs to be.

I have the plugin and absolutely love it! I don't know about uno but I can't imagine it would do well for anyone who has a certain work-flow inside of their daw.
 
I can still remember the days when we made the singer do until it was right, or the guitarists or whoever.

And in the case of the guitarist, I know of plenty of midnight session men.

Just MHO, but these plugins and hardware have made us lazy. We are fully accepting of lackluster performances because we can "fix it in the mix". Why not just get a good, on key vocal performance? Even if it's one slightly off-key note? Music has suffered in the latter years because of things like this. Look how many times we have gone to see a band nowadays and come away thinking they sounded like shit live. It's because they used melodyne products to polish a turd and then fed it to us and we accepted it.


Rant over. I hope you find the answer to your question.
 
I think Melodyne (and autotune) has its place. For people like me, it saves having to do a million takes to get it perfect. And if I'm tracking vocals at 2am in the basement studio, I'm not going to be bringing in a vocalist. Plus, i really don't want someone else doing it for me, but I want an end product that might sound close to good.

I use Melodyne judiciously. I get the performance the best I can, then use melodyne to fix the errant notes. If I'm more than half a step out, I retrack. To me, using Melodyne is akin to doing punch-ins. I also use an amp modeler and drum samples!!! :eek: :D

The other thiing I'm finding with melodyne is I'm using it less. Cool.

I haven't tried the plug-in version, but I use Melodyne like an offline editor and love it that way. It's very easy to use and transparent when making small changes.

Peace,
 
Guys

The cheapo version of this software sounds good enough to me. Does anyone have the direct link or do i just look for Melodyne plug-in.

I seem to remember looking at the website once before and being overwhelmed at how many versions there are of it and which one to go for

Cheers
 
I suggest trying them both out

Melodyne UNO demo

http://www.celemony.com/cms/index.php?id=demo_uno&L=1.%25252525253FL%25252525253D1

Melodyne Plug In Demo

http://www.celemony.com/cms/index.php?id=demo_plugin&L=0

If you are using pro tools be sure to get the rtas version.

I bought the plug in at guitar center but im sure you can get it here uno or the plug in.....

https://www.celemony.com/cgi-bin/WebObjects/CelemonyShop


BUT the versions of melodyne at theyre site are more expensive, I would say just go to guitar center or guitarcenter.com and buy it there.

The reason I dont like uno is because you have to import the file into uno, correct it then export it and put it back into pro tools or whatever you are using. The plug in allows you to correct it on the spot, which is much more convenient.
More than anything from what I believe that is the biggest difference. I do believe both can acheive the same quality, its just a matter of getting there.
 
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