Layering guitar parts...

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musicsdarkangel

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how do i layer guitar parts to make a thicker sound without lagging the computer?? Would it work if I used the same guitar part to layer?
 
There are a million ways to achieve a 'thicker' sound. First, do you have any processors available? and if yes - what kind?
 
double the rhythm parts

before you start with processing, try doubling the rhythm parts by tracking it twice. for the lead, i've heard kravitz play the part an octave apart.
 
Jumpin jupiters, Luke, I'm your mother...

Funny you should say that, Sjoko, I've met people that can;t double a guitar part for shit. Doesnt make sense to me. They wrote it, practiced it with the band 40,000 times, and then can't play it the same way twice, or even close enough to use it. Strange.
It'll get pretty thick, too, if you start doubling stereo tracks. As for saving processor or whatever you said.. "lagging the computer".. layer 1 or 2 tracks, and burn them to a single track, and archive the originals. Do this as many times as necc. if your computer won't handle lotsa tracks.
And a weird question for whoevers reading... has anyone ever doubled a drummer? How did it go? How'd it sound? Thicker? Better? I don't think I know a drummer that could pull it off very precisely. Would be hard indeed.
Peace,
Paul
 
musicsdarkangel........ you don't say which software you're using, but there are some simple things to do. When you record, send the signal to at least two tracks at once, preferably three. If your computer can't handle that, you should be able to copy the track. Now you've got 2 or 3 identical tracks; you can do a lot of different things. Try one track panned center, turn the volume up to where you want it. Pan the other 2 tracks left and right and add effects - delay, flanger, distortion, whatever. Bring the volume of these 2 tracks up just until it adds some interesting tonality and stereo separation. Experiment and see what sounds good to you. This way, you're starting with 2 (or more) identical tracks - if you find a sound you like it should stay consistent from beginning to end. Hope this helps.
 
ahh yes

thanx. But how do i do that? heh i'm a newbie moron. I use cubase5 and sometimes n-track studio
 
With N-Track, scroll down to the waveform of the file you want to duplicate...right click on it, select "clone track", and then "new track"....you can do this as many times as you need.....you may want to do 2 dry tracks to the left panned halfway and hard and then 2 delayed tracks panned to the right the same way....
 
tubedude said:
And a weird question for whoevers reading... has anyone ever doubled a drummer? How did it go? How'd it sound? Thicker? Better? I don't think I know a drummer that could pull it off very precisely. Would be hard indeed.
That would be one big mush pot of sound with all the multiple tom/overhead/bass drum mics, and usually you have the different takes panned right and left, but it this case you would have to pan each drumset with all of it's mics panned right and left. So even if they were the most accurate drummer in the world it still probably wouldn't sound right. But it would be interesting to try it just to say you did it, and maybe use it as an effect or something.

Also not only doubling the guitar but also writting complimentary parts to it will add a lot of depth to it. Songs usually sound thicker with 2 guitarists and then you double/tripple track each of these and there ya go......

And the guitar player for the band I'm in couldn't play the same part twice to save his life. :D

-tkr
 
Keep in mind...

...that there are bands that have 2 drummers playing the same parts. If I'm not mistaken, the Greatful Dead pulled this off alot. :)
You could double it, maybe not with the overheads, just to get a fatter snare and tom, kick sound. I might try it next time I have a chance to do so.
Or, you could get a take on the drums, then sample a different snare hit, and dub each one in over the top of the other. Who knows... :)
Paul
 
Re: Keep in mind...

tubedude said:
...that there are bands that have 2 drummers playing the same parts. If I'm not mistaken, the Greatful Dead pulled this off alot. :)
Our band did this for a while too, hehehe......a very short while (it was just for live shows though, recording it probably would have sucked). He was a decent drummer (hadn't been playing that long) but not great and although it was fun with two drummers the songs themselves (I think) sounded kinda funny with two different drummers with two totally different styles playing at the same time, but man the dual drum solos at the end were fun. :D

Also, were they both playing the "exact same part" or "complimentary parts" to each other? I don't understand the whole point of having two drummers play the "exact" same part, all they would do is fight each other (one hits the snare just slightly before the other creating a flam effect, or one does a sort of off-beat snare hit/fill while the other one's playing the straight beat and creates an awful noise) but parts that are different but copliment each other would/and does sound awesome together.

I guess if you can make it work and have the "experienced drummers" to make it work then go for it, and have fun (after all that's what counts, right?). :)

-tkr
 
Back to the original question.

That is exactly why I dislike the use of computers for tracking and mixing. So you don't "lag" your 'puter, your going to let some part of the music suffer, by cutting a corner... This same thing happened to me... I was engineering with a friends DAW and found that when I used too many plug-in's the whole thing would just crap out.... so we cut corners, and didn't use a few that would have benefited the music.... At the time, I was thinking how nice it would be to be at home in my studio with my adats and rack of gear, and have 30 "plug-ins".. or in my case rackmount modules, running live, at together with no bogdowns. I got 24 tracks on my adats, and rarely use all 24... and I can layer everything as many times as I want even beyond 24 track, (if I bounce the layered instrument combined on a single track..... )

Sorry, but this was a chance for me to continue my ranting and raving about my hatred for "studio" computers...

Joe:(
 
VOXVENDOR said:
...I was engineering with a friends DAW and found that when I used too many plug-in's the whole thing would just crap out.... so we cut corners, and didn't use a few that would have benefited the music....
Instead of just not using them, you can apply the effects destructively to the waveform to save space (but make sure that you have the original unprocessed tracks archived incase you don't like the effects you added later on).

-tkr
 
Thanks for the advice......

Yeah, I knew that was an option, but didn't want to apply them like that, cause it's a hassle if you don't like them, to be always reopening your original track and starting from scratch..... Hopefully I won't be in a DAW situation again......

Joe
 
cloning guitar tracks ... nah

i prefer doubling rhtyhm guitar parts to cloning. with cloning, you may slide the ghost track back and pan it opposite, and get a really nice sound, but it's static. with doubling (in my opinion) even on the same octave, you get a fatter sound because of the slight variances.

i find it hard to double a lead properly as well, so i'll double mic it (especially acoustic stuff). BTW, that's why i love the loop function on cakewalk, because i can keep doing takes until i get it right.

the first time i really payed attention to how great it can sound was when i was at the 9:30 club in DC (old location, very late 80's) at one of those 3 bands for 5 bucks nights they use to have. we were watching some big-hair band that had a marginal radio hit, and their non-radio songs were pretty average. they went into this unnecessarily long a** solo, that pretty much sucked until the rhythm guitarist chimed in on the lead an octave lower. i stopped sipping my of-age girlfriends drink and actually started watching the band, till they went into their power pop love song.

i've never double or stereo tracked a drum or bass part; however, i do sometimes put a delay on the high hat and opposite pan it (10 o'clock original, 2 o'clock ghost).
 
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