Eq

  • Thread starter Thread starter brett123
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Well, I think you have to start with the overheads. That is going to give you the stereo picture of the kit. The articulation. Nice and bright. Get the overheads set up and bring in the kick mic until it has a nice balance. For me, 2-4 on the kick is too close. I like my kick mic'ed from the front with a 4" hole off to the side and the mic just barely in the hole. See how it sounds with just those 3 mics.

Then start bringing up the close mics to fill in the body of the sound. You don't get the sound from the close mics first. They're just to add some beef, which is why it may sound like too much low end to you.

Also, consider the room you're recording in. Is it very dead sounding? That might be another reason. You may need to have it more reflective in there. Not too much though.
 
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no tape at all just tuned nice and tight. I've tried no eq at all before and like i said way to much low end

Maybe a little too tight? The snare drum has to breathe, especially in recording. More than people think.
 
Unfortunately I cant use my overheads right now due to not enough inputs , so until I get a new mixer I cant use them
 
hold up!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


never say you can't use your over heads!

they come first, everything else is extra!

you should restate that statement by saying "i can't use my toms or snare mic because my overheads are more important"
 
hold up!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


never say you can't use your over heads!

they come first, everything else is extra!

you should restate that statement by saying "i can't use my toms or snare mic because my overheads are more important"

Exactly!!!!!

Look up the recorderman method if you have to. You can't record a kit right without overheads! Drop the tom mics if you need to, but you HAVE to have overheads. If you have 4 inputs, go overheads, snare, and kick.

Recorderman and Glyn Johns methods are great ways to record drums with as little as 2 mics. You can build from there.

SRSLY!!!
 
Now the final question I asked already lol . How do I cut frequencies??
 
Now the final question I asked already lol . How do I cut frequencies??

The knobs on the EQ section of your mixer have a detent set at zero, which should be in the middle. Instead of turning it up (to the right), turn it down (to the left) on the low section.
 
The knobs on the EQ section of your mixer have a detent set at zero, which should be in the middle. Instead of turning it up (to the right), turn it down (to the left) on the low section.

thats how i do it?

i have been cutting parts of the drum off with my scissors
 
Any suggestions at what the lows , mids and highs should be set at? for Bass , Snare and the 2 overheads?
 
depends on your needs, your mics, your drummer, your drums, your cymbal,




try and try until you find the perfect sound
 
Any suggestions at what the lows , mids and highs should be set at? for Bass , Snare and the 2 overheads?

Guidelines:

Bass drum: the most robust lows are at 150hz and down. The main woodiness of the drums is around 100hz up to 1khz. The attack of the drum is anywhere in the 3khz to 8khz area, depending on the type of attack you want.

Snare drum: anything below 100hz is completely unnecessary. It can be pulled way back if needed. The body of the drum is from 500hz up to 1khz. attack is around 5-10k.

Toms: roll off from 80hz down. Maybe 100hz down. That's where it gets boomy.

Overheads should be flat, unless the highs are too much. Pull back antwhere from 5-10k.

Those are just GUIDELINES. Not magical numbers. It really depends on the type of mic and placement, and you have to experiment until your ears tell you it's right.
 
umm I dunno what lots of that means I was thinking in terms of lows , mids and highs for each one. sorry I don't know alot yet. Thanks for all the help so far :D
 
A hertz (hz) is one cycle per second of frequency. One wavelength up and down in one seconds time. You can't hear that low.

20hz, or 20 cycles per second, is the beginning of human hearing at the lowest of the spectrum of sound, or frequency. (BOOM, BOOM). It increases as the pitch gets higher.

1khz, or 1000 cycles per second, is about where that nasally telephone like sound occurs. This is the midrange area. (THACK THACK).

20khz, or 20,000 cycles per second is the highest level of human hearing for healthy people. (folks like myself are lucky to be able to hear 13khz after playing in loud thrash bands) These are the very very high pitched sounds. Cymbals almost reach into this range. (TINK TINK).

Make more sense now? That's what they mean when they say "frequency response: 20hz-20khz". Everything falls between those frequencies.

:)
 
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