Don't like programmed drums?...

  • Thread starter Thread starter metalhead28
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metalhead28

metalhead28

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....then check out this! I found this on the ToonTrack website (makers of DFHS) and thought it was awesome and might make someone think twice on their reservations about sampled drums. I also have the midi track for this so I know it is actually DFHS.... :D, although I haven't quite achieved the polished sound that this has with my own mixing yet, it's taught me alot about programming....

drumkit from hell

...again, I didn't program this. So credit goes to the guy at the ToonTrack website.
 
That truly is impressive. I wonder how long it took to program that 2:46 segment.
 
I hate programmed drums when they're trying to pass for a real kit. I like it when they're obviously and intentionally fake.

This is pretty close to the real thing, but it still doesn't quite cut it. The kick has that typical sampled "soft thud" sound to it. The dynamics are too perfect, as is the reverb. The cymbals don't have the airy sparkle that nice live-recorded ones potentially can, and their decay cuts off abrubtly. The toms are a perfect sampled "thwack" and not much else.
The only saving grace of this track is the impressive technicality and feel of the "playing."
If I didn't have a kit around and I needed a quick base track for a DEMO, I wouldn't hesitate to use samples like this. But for anything else, no way.
 
I don't use the midi portion of Drumkit From Hell, but instead use it's samples as reenforcers of my recorded drum tracks. The only thing i really sampled out of it was the kick, snare and toms. I then can use that sample to be triggered by whatever track and blend to taste.

But, this thing really helped me in the demo-creating process. I can go to the drummer and give him something that actually sounds somewhat decent and is easier for him to get ideas off of.

It's really nice havning a set of samples geared towards metal drums :D
 
I can see your point about some of those things, but I bet if most people, even professionals, heard this and didn't know it wasn't real, they wouldn't be able to say that is wasn't and probably wouldn't even think it wasn't.
By the way, the raw audio tracks don't sound near as polished or perfect as this finished sample, but they definitely sound like a "real" tracked drum session. Alot of the perfection in the dynamics and the overall tones are due to the post-production as it was done by the dude that created this originally.
 
I think the thing that adds most to the realism is you can control bleed-through :cool:
 
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