DirectX in Cubase...

  • Thread starter Thread starter Vadim
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Vadim

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i thought that cubase can't "read" DX plug-ins, but, when inserting Insert effects, both VST and DX show up, and most DX plugins work,
but what is strnage, that when putting effects into track, both DX effects and DX instruments show up...
so if they show up in effects, why it's not possible to use them as instruments, why don't they show up in VST instruments?
 
Cubase4 has dropped support for DirectX (many folk not happy about it...)

The previous versions DID support DirectX.
 
Have you tried moving the instruments into a seperate file folder? Generally, when you go into you Cubase directory on your hard drive, there is a folder specifically for Plugins. Go there and make a new folder within the instruments folder and move the DX instruments there. It works for VSTi's, maybe it will be the same for the DirectX. Unless, as stated above, you have Cubase4, which doesn't support it.
 
No, that only works for VSTs....

DX plugs are integrated into the OPERATING SYSTEM and must be registered with it by running the installation programs for them to work....

(That OS integration is probably why they are being phased out... too much links to OS's to keep them running with all the versions out there. VSTs work directly with the application and do not have to depend on the mess of a registry to work...)
 
Anyone know if wavelab 6 still does direct X?

Was thinking of getting is but it would be harsh not to be able to use my plugs.

F.S.
 
Wavelab 6 supports Wavelab specific plug-ins, VST plug-ins and Direct X plug-ins. You can also make Cubase effects available in Wavelab if they're installed in the "Shared VST Plug-ins" folder.
 
NYMorningstar said:
Wavelab 6 supports Wavelab specific plug-ins, VST plug-ins and Direct X plug-ins. You can also make Cubase effects available in Wavelab if they're installed in the "Shared VST Plug-ins" folder.

Thanks alot :)

F.S.
 
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