CD Architect / Dithering for final CD (24 to 16)

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shackrock

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Anyone know what happened to the Sony/sonic foundry Dither effect that used to be with CDA? After my reformat/reinstallation of everything....I now have no Dither Effect...

I am dithering all projects from 24 to 16...any other good dither software that can be appied as a DX effect?
 
It's not appearing in the Master FX bus? Or it's not appearing at all?
 
Hmmm. That's not good. Have you checked all your folders to see if it even got installed? (Sorry if I ask any obvious questions.)
 
haha, i dont even know where to look! haha. I thgouht it just came with CD Arch. Should I re-install CD Arch? Vegas? Both?! haha.


and now i'm wondering what i can do in this scenerio:

I have my project all set up in CD Architect. It's all 24-bit, 44.1.
I know that I can SAVE AS... then go to ".wav" and it'll make one 16-bit wav of the whole project (ready for a burn to CD, with track markers inserted already, etc. etc.).

HOWEVER, Can CD architect split each track up into a READY TO BURN wav (16-bit, 44.1)? So instead of one big wav with track markers, I'd have as many wavs as there are tracks?

Or is the only way to do this buy first burning a CD, then extracting the audio from the CD or something?? I don't like to do that for several reasons, mostly because burnt CDs are quite likely to contain an audio glitch somewhere from that proccess.

Any ideas?
 
1) If you've got your stuff all lined up in CDA, there's no need to save it as one big wave file. It's ready to burn now.

2) Yes! That's what makes CDA such a useful program. You can burn using 24-bit files. BUT YOU NEED THE DITHER! I suggest a reinstall.

3) Burning the whole CD is an unnecessary step. CDA formats to Red Book.

The thing you have to realize is that your files aren't really "in" CDA, just like your files aren't really "in" Vegas. The program references them so you can see them in the display. Like if you split a file in Vegas, you're not actually cutting the original wav file. That's the beauty of non-destructive editing. So with CDA you can use mutilple wav files to create a regular CD.

To reduce glitches, burn at 6x or less (some people say 4x is optimal).
 
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madaudio..i THINK you may have gotten the wrong jist from my questions..haha.

I know all of what you said, that's why I love it!! haha.

All my 24-bit wavs have a lot of silence at the beginning and end. So, in CDA I chop em up and make the cd flow, etc. etc. - as well as apply the dither.
BUT, I want to store all the final 16-bit files on my computer, as if they were from the cd. This way, I don't even need to keep the 24-bit files (unles I'm wanting to) with the .cda . I can, instead, just open any program - drag all the wav's into it, and it'll make tracks perfectly how it would appear on the cd as well. I do not want it to make one big .wav, because then I can't open up individual tracks with my computer programs like winamp or something. Additionally, I can select any of these .wavs and make a quick mp3 of it. If I would have chosen the pre-mastered 24 bit wavs, there would have been an extra 30 sec. of silence on the mp3.

does that make sense? hahaha.
 
Ah, all is clear now. So I guess you don't have an editor like Sound Forge? 'Cause if you did you could just open the files in there and permanently delete the silence from the beginning, and then convert them to 16-bit. Otherwise, using CDA to resize the files is a good way to go.

You know, in Vegas you can set a specific area to render the final mix from. You could eliminate the silence there, too.
 
yeah, but not only that - I wanted the exact copy of the wav as it would appear on any and all burnt CDs. Then, it would be recognized when you put the cd in the computer. If one of my 16-bit wavs was cut at the wrong point as it is on the CDs, it would no longer recognize it, you know? Plus, the fades and other things i do in CDA, i'd like that to be in the tracks.
 
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