marshall.amps said:
what do these words mean-
*firewire
*scratch track
*overdub
*fire box
*preamp
*patch bay
*compressor
*DAW
*MIDI
*mono, stereo (thats a dumb question,what the diffrence)
*soundcard
*digital audio interface
*quadraverbs
*bouncing tracks
*analog(dumb 1 2)
plz if would tell me what some of this means thanks
*firewire - FireWire is Apple Computer's version of a standard, IEEE 1394, High Performance Serial Bus, for connecting devices to your personal computer. Of course, it works with PCs as well. Much more reliable and more bandwidth than USB.
*scratch track - This is track that won't be used in the final mix. For example, the rest of the band is tracking thier parts, the singer is singing, but will come back later to do a better take. The scratch track is going to be "scratched" from the final mix.
*overdub - The band has done its takes for a song. Guitar player wants to play his wailing solo. He hears what is already on tape/disk and plays over it on a new track.
*fire box - A Firewire interface from Presonus
*preamp - First amplifier in the audio chain.
*patch bay - An area of a board or console where you can route the audio signal to different tracks/busses/effects/outboard gear/recording medium
*compressor - Reduces the overall dynamic range of a signal.
*DAW - Digital Audio Workstation
*MIDI - Musical Instrument Digital Interface
*mono, stereo (thats a dumb question,what the diffrence) - Mono = 1 mic, 1 speaker. Stereo - 2 mics, 2 speakers
*soundcard - The interface to your computer that inputs and outputs sound
*digital audio interface - Just what it sounds like. Has Analog to Digital, digital to analog converters in it
*quadraverbs - ????
*bouncing tracks - You can "bounce" or export an entire mix into a stereo file out of your software. Or, you can "bounce" several tracks (for example drums) to one track and free up other tracks for more instruments. Think The White Album.
*analog(dumb 1 2) - A representation of a source that is like the original. When talking about audio, analog audio devices monitor sound and convert it into analogous electronic or mechanical patterns.